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authorBrian Paul <brianp@vmware.com>2009-09-03 12:47:25 -0600
committerBrian Paul <brianp@vmware.com>2009-09-03 12:47:25 -0600
commite059885ce357dee8b847f10e8e8c515a4a20042e (patch)
treec5a0025777fe8cdf47e1b1496024de2c18724c9f /src/mesa/main/syncobj.c
parent446a71d1f81bc802b5b796d114a4bfa5cc44eaca (diff)
mesa: rename gl_sync_object::Status to StatusFlag
There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
Diffstat (limited to 'src/mesa/main/syncobj.c')
-rw-r--r--src/mesa/main/syncobj.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 075931c7ce..64f923ff91 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -90,7 +90,7 @@ _mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
(void) condition;
(void) flags;
- syncObj->Status = 1;
+ syncObj->StatusFlag = 1;
}
@@ -263,7 +263,7 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
syncObj->DeletePending = GL_FALSE;
syncObj->SyncCondition = condition;
syncObj->Flags = flags;
- syncObj->Status = 0;
+ syncObj->StatusFlag = 0;
ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
@@ -306,12 +306,12 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
* if <sync> was signaled, even if the value of <timeout> is zero.
*/
ctx->Driver.CheckSync(ctx, syncObj);
- if (syncObj->Status) {
+ if (syncObj->StatusFlag) {
ret = GL_ALREADY_SIGNALED;
} else {
ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout);
- ret = syncObj->Status ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
+ ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
}
_mesa_unref_sync_object(ctx, syncObj);
@@ -381,7 +381,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
*/
ctx->Driver.CheckSync(ctx, syncObj);
- v[0] = (syncObj->Status) ? GL_SIGNALED : GL_UNSIGNALED;
+ v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED;
size = 1;
break;