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authorBrian Paul <brianp@vmware.com>2009-10-23 14:37:41 -0600
committerBrian Paul <brianp@vmware.com>2009-10-23 14:45:44 -0600
commit9528dc6ed8d09eba0dc3be17dc5e9ef4add8083c (patch)
tree8a1c6be4650709846c40872fca6691fa614be5ac /src/mesa/main/texcompress.h
parent5e4f5e41a487e9baa8a63842327d83cee659622e (diff)
mesa: added _mesa_compressed_format_to_glenum()
Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested.
Diffstat (limited to 'src/mesa/main/texcompress.h')
-rw-r--r--src/mesa/main/texcompress.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 44f3338222..0f1a38f88e 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -52,6 +52,10 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
GLsizei width, const GLubyte *image);
+extern GLenum
+_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat);
+
+
extern void
_mesa_init_texture_s3tc( GLcontext *ctx );