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authorBrian Paul <brian.paul@tungstengraphics.com>2006-05-08 23:52:32 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-05-08 23:52:32 +0000
commitc3c19be8e0d0b13916cc128cf3c8e839935c912a (patch)
tree9d880143c625d673af6e896339249e64a8786ffe /src/mesa/main/texcompress.h
parent5999c5b620236fb6a996cf56759aec31f01c126b (diff)
More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size.
Diffstat (limited to 'src/mesa/main/texcompress.h')
-rw-r--r--src/mesa/main/texcompress.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 637c6a80c3..5b5e64e15d 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -28,6 +28,7 @@
#include "mtypes.h"
#if _HAVE_FULL_GL
+
extern GLuint
_mesa_get_compressed_formats( GLcontext *ctx, GLint *formats );
@@ -36,6 +37,11 @@ _mesa_compressed_texture_size( GLcontext *ctx,
GLsizei width, GLsizei height, GLsizei depth,
GLuint mesaFormat );
+extern GLuint
+_mesa_compressed_texture_size_glenum(GLcontext *ctx,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLenum glformat);
+
extern GLint
_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width);
@@ -53,13 +59,16 @@ extern void
_mesa_init_texture_fxt1( GLcontext *ctx );
+#else /* _HAVE_FULL_GL */
-#else
+/* no-op macros */
#define _mesa_get_compressed_formats( c, f ) 0
#define _mesa_compressed_texture_size( c, w, h, d, f ) 0
+#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0
#define _mesa_compressed_row_stride( f, w) 0
#define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0
#define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0)
-#endif
+
+#endif /* _HAVE_FULL_GL */
#endif /* TEXCOMPRESS_H */