summaryrefslogtreecommitdiff
path: root/src/mesa/main/texcompress_s3tc.c
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2009-09-27 18:08:49 -0600
committerBrian Paul <brianp@vmware.com>2009-09-27 18:08:49 -0600
commit7116ae857c6ef3809c712e96b28bd69d92b3cd33 (patch)
treec9f69e7254409e139818448f236923ca00da48e6 /src/mesa/main/texcompress_s3tc.c
parent6c6896bd25034fb4c457110f45fe73277a9ce463 (diff)
mesa: make some s3tc/fxt1 functions public
Diffstat (limited to 'src/mesa/main/texcompress_s3tc.c')
-rw-r--r--src/mesa/main/texcompress_s3tc.c97
1 files changed, 49 insertions, 48 deletions
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index a1c0f18f36..c880119c3c 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -41,6 +41,7 @@
#include "dlopen.h"
#include "image.h"
#include "texcompress.h"
+#include "texcompress_s3tc.h"
#include "texformat.h"
#include "texstore.h"
@@ -155,8 +156,8 @@ _mesa_init_texture_s3tc( GLcontext *ctx )
/**
* Called via TexFormat->StoreImage to store an RGB_DXT1 texture.
*/
-static GLboolean
-texstore_rgb_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -218,8 +219,8 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
/**
* Called via TexFormat->StoreImage to store an RGBA_DXT1 texture.
*/
-static GLboolean
-texstore_rgba_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -280,8 +281,8 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
/**
* Called via TexFormat->StoreImage to store an RGBA_DXT3 texture.
*/
-static GLboolean
-texstore_rgba_dxt3(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -341,8 +342,8 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
/**
* Called via TexFormat->StoreImage to store an RGBA_DXT5 texture.
*/
-static GLboolean
-texstore_rgba_dxt5(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -414,9 +415,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -442,9 +443,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -471,9 +472,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -499,9 +500,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -513,9 +514,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
}
#if FEATURE_EXT_texture_sRGB
-static void
-fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -526,9 +527,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -539,9 +540,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -552,9 +553,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -580,12 +581,12 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgb_dxt1, /* StoreTexImageFunc */
+ _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -604,12 +605,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt1, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -628,12 +629,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt3, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -652,12 +653,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt5, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -677,12 +678,12 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgb_dxt1, /* StoreTexImageFunc */
+ _mesa_texstore_rgb_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -701,12 +702,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt1, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt1, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -725,12 +726,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt3, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt3, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
@@ -749,12 +750,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
- texstore_rgba_dxt5, /* StoreTexImageFunc */
+ _mesa_texstore_rgba_dxt5, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */
+ _mesa_fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};