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authorRoland Scheidegger <sroland@vmware.com>2009-03-27 19:39:52 +0100
committerRoland Scheidegger <sroland@vmware.com>2009-03-28 02:02:42 +0100
commitc6a6cc191813e8343a17b028146a34f193a6ce44 (patch)
treecb1ecd35ac15c9b2c0cf3740dbdc631c7622233a /src/mesa/main/teximage.c
parenta9bf5b5ccac2a75f1a2470d4910361e65b2d8eab (diff)
mesa: add new signed rgba texture format
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4f297738df..8c03c36c75 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -349,6 +349,15 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
}
}
+ if (ctx->Extensions.MESA_texture_signed_rgba) {
+ switch (internalFormat) {
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
if (ctx->Extensions.EXT_packed_depth_stencil) {
switch (internalFormat) {
@@ -502,6 +511,10 @@ _mesa_is_color_format(GLenum format)
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
#endif /* FEATURE_EXT_texture_sRGB */
return GL_TRUE;
+ /* signed texture formats */
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */
/* fall-through */
default: