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authorBrian Paul <brian.paul@tungstengraphics.com>2005-06-27 00:34:17 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-06-27 00:34:17 +0000
commit2dbffb30f05fcf67658c64b8101e9efaf07ca388 (patch)
tree87014f68871fdabde5062fdeb125365b02f731bb /src/mesa/main/teximage.c
parent397088ff5e904d5cb0fbff1f58fbd0d2bb498302 (diff)
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 38c7d6b76f..62153dca41 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -582,7 +582,7 @@ _mesa_free_texture_image_data( GLcontext *ctx, struct gl_texture_image *texImage
{
if (texImage->Data && !texImage->IsClientData) {
/* free the old texture data */
- MESA_PBUFFER_FREE(texImage->Data);
+ _mesa_free(texImage->Data);
}
texImage->Data = NULL;