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authorBrian Paul <brian.paul@tungstengraphics.com>2000-06-12 16:09:49 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-06-12 16:09:49 +0000
commit63ec4238236479a57420c6b43a09d79eff624928 (patch)
tree5391b0f8656ee4bf87fd1281ebdab1acb4d29d14 /src/mesa/main/texobj.c
parent9fb1279b71c1aa47a5802f70e4dbabcd555838b8 (diff)
GL_TEXTURE_BASE_LEVEL wasn't working correctly
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c68
1 files changed, 41 insertions, 27 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 91876bf5b3..e554284081 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -163,24 +163,28 @@ void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *t )
{
+ const GLint baseLevel = t->BaseLevel;
+
t->Complete = GL_TRUE; /* be optimistic */
/* Always need level zero image */
- if (!t->Image[0]) {
+ if (!t->Image[baseLevel]) {
t->Complete = GL_FALSE;
return;
}
/* Compute number of mipmap levels */
if (t->Dimensions == 1) {
- t->P = t->Image[0]->WidthLog2;
+ t->P = t->Image[baseLevel]->WidthLog2;
}
else if (t->Dimensions == 2 || t->Dimensions == 6) {
- t->P = MAX2(t->Image[0]->WidthLog2, t->Image[0]->HeightLog2);
+ t->P = MAX2(t->Image[baseLevel]->WidthLog2,
+ t->Image[baseLevel]->HeightLog2);
}
else if (t->Dimensions == 3) {
- GLint max = MAX2(t->Image[0]->WidthLog2, t->Image[0]->HeightLog2);
- max = MAX2(max, (GLint)(t->Image[0]->DepthLog2));
+ GLint max = MAX2(t->Image[baseLevel]->WidthLog2,
+ t->Image[baseLevel]->HeightLog2);
+ max = MAX2(max, (GLint)(t->Image[baseLevel]->DepthLog2));
t->P = max;
}
@@ -190,13 +194,23 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
if (t->Dimensions == 6) {
/* make sure all six level 0 images are same size */
- const GLint w = t->Image[0]->Width2;
- const GLint h = t->Image[0]->Height2;
- if (!t->NegX[0] || t->NegX[0]->Width2 != w || t->NegX[0]->Height2 != h ||
- !t->PosY[0] || t->PosY[0]->Width2 != w || t->PosY[0]->Height2 != h ||
- !t->NegY[0] || t->NegY[0]->Width2 != w || t->NegY[0]->Height2 != h ||
- !t->PosZ[0] || t->PosZ[0]->Width2 != w || t->PosZ[0]->Height2 != h ||
- !t->NegZ[0] || t->NegZ[0]->Width2 != w || t->NegZ[0]->Height2 != h) {
+ const GLint w = t->Image[baseLevel]->Width2;
+ const GLint h = t->Image[baseLevel]->Height2;
+ if (!t->NegX[baseLevel] ||
+ t->NegX[baseLevel]->Width2 != w ||
+ t->NegX[baseLevel]->Height2 != h ||
+ !t->PosY[baseLevel] ||
+ t->PosY[baseLevel]->Width2 != w ||
+ t->PosY[baseLevel]->Height2 != h ||
+ !t->NegY[baseLevel] ||
+ t->NegY[baseLevel]->Width2 != w ||
+ t->NegY[baseLevel]->Height2 != h ||
+ !t->PosZ[baseLevel] ||
+ t->PosZ[baseLevel]->Width2 != w ||
+ t->PosZ[baseLevel]->Height2 != h ||
+ !t->NegZ[baseLevel] ||
+ t->NegZ[baseLevel]->Width2 != w ||
+ t->NegZ[baseLevel]->Height2 != h) {
t->Complete = GL_FALSE;
return;
}
@@ -207,7 +221,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
* Mipmapping: determine if we have a complete set of mipmaps
*/
GLint i;
- GLint minLevel = t->BaseLevel;
+ GLint minLevel = baseLevel;
GLint maxLevel = MIN2(t->P, ctx->Const.MaxTextureLevels-1);
maxLevel = MIN2(maxLevel, t->MaxLevel);
@@ -219,11 +233,11 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Test dimension-independent attributes */
for (i = minLevel; i <= maxLevel; i++) {
if (t->Image[i]) {
- if (t->Image[i]->Format != t->Image[0]->Format) {
+ if (t->Image[i]->Format != t->Image[baseLevel]->Format) {
t->Complete = GL_FALSE;
return;
}
- if (t->Image[i]->Border != t->Image[0]->Border) {
+ if (t->Image[i]->Border != t->Image[baseLevel]->Border) {
t->Complete = GL_FALSE;
return;
}
@@ -233,8 +247,8 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Test things which depend on number of texture image dimensions */
if (t->Dimensions == 1) {
/* Test 1-D mipmaps */
- GLuint width = t->Image[0]->Width2;
- for (i = 1; i < ctx->Const.MaxTextureLevels; i++) {
+ GLuint width = t->Image[baseLevel]->Width2;
+ for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -255,9 +269,9 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
else if (t->Dimensions == 2) {
/* Test 2-D mipmaps */
- GLuint width = t->Image[0]->Width2;
- GLuint height = t->Image[0]->Height2;
- for (i = 1; i < ctx->Const.MaxTextureLevels; i++) {
+ GLuint width = t->Image[baseLevel]->Width2;
+ GLuint height = t->Image[baseLevel]->Height2;
+ for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -285,10 +299,10 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
else if (t->Dimensions == 3) {
/* Test 3-D mipmaps */
- GLuint width = t->Image[0]->Width2;
- GLuint height = t->Image[0]->Height2;
- GLuint depth = t->Image[0]->Depth2;
- for (i = 1; i < ctx->Const.MaxTextureLevels; i++) {
+ GLuint width = t->Image[baseLevel]->Width2;
+ GLuint height = t->Image[baseLevel]->Height2;
+ GLuint depth = t->Image[baseLevel]->Depth2;
+ for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) {
if (width > 1) {
width /= 2;
}
@@ -323,9 +337,9 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
else if (t->Dimensions == 6) {
/* make sure 6 cube faces are consistant */
- GLuint width = t->Image[0]->Width2;
- GLuint height = t->Image[0]->Height2;
- for (i = 1; i < ctx->Const.MaxTextureLevels; i++) {
+ GLuint width = t->Image[baseLevel]->Width2;
+ GLuint height = t->Image[baseLevel]->Height2;
+ for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) {
if (width > 1) {
width /= 2;
}