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authorKeith Whitwell <keith@tungstengraphics.com>2008-09-20 08:26:11 -0700
committerKeith Whitwell <keith@tungstengraphics.com>2008-09-21 09:46:00 -0700
commit32ef6e75839d6be283e034436e5dd34eabb67958 (patch)
tree7d8ac6e9236a5822d31481936ae0963154efa377 /src/mesa/main/texstate.c
parente019ead5d76fd4e6e7d47d23e0284058391e1e29 (diff)
mesa: move fixed function vertex program builder from tnl to core mesa
Also unify caching of fragment and vertex programs in shader/prog_cache.c` Brought across from gallium-0.2
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r--src/mesa/main/texstate.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index dbaeaa201a..4adfa6b385 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -3177,8 +3177,6 @@ _mesa_init_texture(GLcontext *ctx)
*/
assert(ctx->Shared->Default1D->RefCount >= MAX_TEXTURE_UNITS + 1);
- _mesa_TexEnvProgramCacheInit( ctx );
-
/* Allocate proxy textures */
if (!alloc_proxy_textures( ctx ))
return GL_FALSE;
@@ -3214,7 +3212,6 @@ _mesa_free_texture_data(GLcontext *ctx)
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
_mesa_free_colortable_data( &ctx->Texture.Unit[u].ColorTable );
- _mesa_TexEnvProgramCacheDestroy( ctx );
}