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authorChia-I Wu <olvaffe@gmail.com>2009-09-07 17:17:11 +0800
committerBrian Paul <brianp@vmware.com>2009-09-24 21:48:22 -0600
commitcb4f24e51d0f4f4b867b2c01ed26d2a5ce73aeab (patch)
tree8814ee8b9722cf1e8bdaa28f87ddb99acad1a5d7 /src/mesa/main/texstate.c
parentdbb8fb8de9a9deca0ae22015e4680f4e631d6d32 (diff)
mesa/main: Make FEATURE_colortable follow feature conventions.
As shown in mfeatures.h, this allows users of colortab.h to work without knowing if the feature is available.
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r--src/mesa/main/texstate.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 861c5f37c4..b9311d0ffc 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -31,9 +31,7 @@
#include "glheader.h"
#include "mfeatures.h"
#include "colormac.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
#include "enums.h"
#include "macros.h"
@@ -753,9 +751,7 @@ _mesa_init_texture(GLcontext *ctx)
ctx->Texture.CurrentUnit = 0; /* multitexture */
ctx->Texture._EnabledUnits = 0x0;
ctx->Texture.SharedPalette = GL_FALSE;
-#if FEATURE_colortable
_mesa_init_colortable(&ctx->Texture.Palette);
-#endif
for (u = 0; u < MAX_TEXTURE_UNITS; u++)
init_texture_unit(ctx, u);
@@ -796,10 +792,8 @@ _mesa_free_texture_data(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-#if FEATURE_colortable
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
_mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
-#endif
}