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authorKristian Høgsberg <krh@bitplanet.net>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/texstore.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index cc902bcb1a..f5f94bbf1a 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -307,7 +307,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
* \return resulting image with format = textureBaseFormat and type = GLfloat.
*/
static GLfloat *
-make_temp_float_image(GLcontext *ctx, GLuint dims,
+make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLenum logicalBaseFormat,
GLenum textureBaseFormat,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
@@ -440,7 +440,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
* \return resulting image with format = textureBaseFormat and type = GLchan.
*/
GLchan *
-_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
+_mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims,
GLenum logicalBaseFormat,
GLenum textureBaseFormat,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
@@ -725,7 +725,7 @@ byteswap_mapping( GLboolean swapBytes,
* Transfer a GLubyte texture image with component swizzling.
*/
static void
-_mesa_swizzle_ubyte_image(GLcontext *ctx,
+_mesa_swizzle_ubyte_image(struct gl_context *ctx,
GLuint dimensions,
GLenum srcFormat,
GLenum srcType,
@@ -812,7 +812,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
* 1D, 2D and 3D images supported.
*/
static void
-memcpy_texture(GLcontext *ctx,
+memcpy_texture(struct gl_context *ctx,
GLuint dimensions,
gl_format dstFormat,
GLvoid *dstAddr,
@@ -3939,7 +3939,7 @@ _mesa_texstore(TEXSTORE_PARAMS)
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
-_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
+_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack,
@@ -3976,7 +3976,7 @@ _mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
-_mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
+_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
GLsizei imageSize, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
const char *funcName)
@@ -4010,7 +4010,7 @@ _mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
* functions. It unmaps the PBO buffer if it was mapped earlier.
*/
void
-_mesa_unmap_teximage_pbo(GLcontext *ctx,
+_mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
if (_mesa_is_bufferobj(unpack->BufferObj)) {
@@ -4047,7 +4047,7 @@ texture_row_stride(const struct gl_texture_image *texImage)
* \sa _mesa_store_teximage2d()
*/
void
-_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
@@ -4101,7 +4101,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
* than VRAM. Device driver's can easily plug in their own replacement.
*/
void
-_mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const void *pixels,
@@ -4154,7 +4154,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
* \sa _mesa_store_teximage2d()
*/
void
-_mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
GLenum format, GLenum type, const void *pixels,
@@ -4207,7 +4207,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
* and Driver.CopyTexSubImage1D().
*/
void
-_mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
GLint xoffset, GLint width,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
@@ -4245,7 +4245,7 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
* and Driver.CopyTexSubImage2D().
*/
void
-_mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
GLenum format, GLenum type, const void *pixels,
@@ -4283,7 +4283,7 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
* and Driver.CopyTexSubImage3D().
*/
void
-_mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const void *pixels,
@@ -4321,7 +4321,7 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexImage1D()
*/
void
-_mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4344,7 +4344,7 @@ _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexImage2D()
*/
void
-_mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -4388,7 +4388,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexImage3D()
*/
void
-_mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
+_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth,
GLint border,
@@ -4413,7 +4413,7 @@ _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
* Fallback for Driver.CompressedTexSubImage1D()
*/
void
-_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
+_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
GLint level,
GLint xoffset, GLsizei width,
GLenum format,
@@ -4436,7 +4436,7 @@ _mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
* Fallback for Driver.CompressedTexSubImage2D()
*/
void
-_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
+_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
@@ -4497,7 +4497,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
* Fallback for Driver.CompressedTexSubImage3D()
*/
void
-_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
+_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,