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authorGareth Hughes <gareth@valinux.com>2001-03-28 20:40:51 +0000
committerGareth Hughes <gareth@valinux.com>2001-03-28 20:40:51 +0000
commit38f28665bf9fb5b2464738ca5074848ec2777ae1 (patch)
treed7df29f52814f6cd466b3ad9c3252c744ee5071c /src/mesa/main/texutil.c
parent53933fe9dbfae168dce0688b406810462a6d577b (diff)
More texture format updates. Drivers now need only plug an appropriate
format into texImage->TexFormat, the rest is handled by core Mesa.
Diffstat (limited to 'src/mesa/main/texutil.c')
-rw-r--r--src/mesa/main/texutil.c93
1 files changed, 46 insertions, 47 deletions
diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c
index c6bf0c32da..d96af2bee7 100644
--- a/src/mesa/main/texutil.c
+++ b/src/mesa/main/texutil.c
@@ -1,4 +1,4 @@
-/* $Id: texutil.c,v 1.20 2001/03/27 20:32:24 brianp Exp $ */
+/* $Id: texutil.c,v 1.21 2001/03/28 20:40:51 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -75,7 +75,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
#define DST_TEXELS_PER_DWORD 1
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
+ dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
#define CONVERT_DIRECT
@@ -87,7 +87,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( src[0], src[1], src[2], src[3] )
+ dst = PACK_COLOR_8888( src[0], src[1], src[2], src[3] )
#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
@@ -99,7 +99,7 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( src[0], src[1], src[2], 0xff )
+ dst = PACK_COLOR_8888( src[0], src[1], src[2], 0xff )
#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
@@ -154,7 +154,7 @@ CONVERT_RGBA8888( texsubimage3d )
#define DST_TEXELS_PER_DWORD 1
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
+ dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
#define CONVERT_DIRECT
@@ -166,7 +166,7 @@ CONVERT_RGBA8888( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( src[3], src[0], src[1], src[2] )
+ dst = PACK_COLOR_8888( src[3], src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
@@ -178,7 +178,7 @@ CONVERT_RGBA8888( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_8888( 0xff, src[0], src[1], src[2] )
+ dst = PACK_COLOR_8888( 0xff, src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) CONVERT_TEXEL( dst, src )
@@ -254,7 +254,7 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
#define DST_TEXELS_PER_DWORD 2
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_565( src[0], src[1], src[2] )
+ dst = PACK_COLOR_565( src[0], src[1], src[2] )
#define CONVERT_DIRECT
@@ -266,11 +266,11 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_565( src[0], src[1], src[2] )
+ dst = PACK_COLOR_565( src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
- (PACK_COLOR_565( src[3], src[4], src[5] ) << 16))
+ dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
+ (PACK_COLOR_565( src[3], src[4], src[5] ) << 16))
#define SRC_TEXEL_BYTES 3
@@ -280,11 +280,11 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_565( src[0], src[1], src[2] )
+ dst = PACK_COLOR_565( src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
- (PACK_COLOR_565( src[4], src[5], src[6] ) << 16))
+ dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) | \
+ (PACK_COLOR_565( src[4], src[5], src[6] ) << 16))
#define SRC_TEXEL_BYTES 4
@@ -336,7 +336,7 @@ CONVERT_RGB565( texsubimage3d )
#define DST_TEXELS_PER_DWORD 2
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
+ dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
#define CONVERT_DIRECT
@@ -348,15 +348,15 @@ CONVERT_RGB565( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
+ dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) |\
- (PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16))
+ dst = ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) | \
+ (PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16))
#define SRC_TEXEL_BYTES 4
-#define TAG(x) x##_rgba8888_to_argb4444
+#define TAG(x) x##_abgr8888_to_argb4444
#include "texutil_tmp.h"
@@ -375,7 +375,7 @@ convert_##name##_argb4444( struct gl_texture_convert *convert ) \
else if ( convert->format == GL_RGBA && \
convert->type == GL_UNSIGNED_BYTE ) \
{ \
- tab = name##_tab_rgba8888_to_argb4444; \
+ tab = name##_tab_abgr8888_to_argb4444; \
} \
else \
{ \
@@ -399,7 +399,7 @@ CONVERT_ARGB4444( texsubimage3d )
#define DST_TEXELS_PER_DWORD 2
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
+ dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
#define CONVERT_DIRECT
@@ -411,13 +411,13 @@ CONVERT_ARGB4444( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- { const GLushort s = *(GLushort *)src; \
- dst = (s >> 1) | ((s & 1) << 15); }
+ { const GLushort s = *(GLushort *)src; \
+ dst = (s >> 1) | ((s & 1) << 15); }
#define CONVERT_TEXEL_DWORD( dst, src ) \
- { const GLuint s = *(GLuint *)src; \
- dst = (((s & 0xfffefffe) >> 1) | \
- ((s & 0x00010001) << 15)); }
+ { const GLuint s = *(GLuint *)src; \
+ dst = (((s & 0xfffefffe) >> 1) | \
+ ((s & 0x00010001) << 15)); }
#define SRC_TEXEL_BYTES 2
@@ -427,15 +427,15 @@ CONVERT_ARGB4444( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
+ dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) |\
- (PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16))
+ dst = ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) | \
+ (PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16))
#define SRC_TEXEL_BYTES 4
-#define TAG(x) x##_rgba8888_to_argb1555
+#define TAG(x) x##_abgr8888_to_argb1555
#include "texutil_tmp.h"
@@ -459,7 +459,7 @@ convert_##name##_argb1555( struct gl_texture_convert *convert ) \
else if ( convert->format == GL_RGBA && \
convert->type == GL_UNSIGNED_BYTE ) \
{ \
- tab = name##_tab_rgba8888_to_argb1555; \
+ tab = name##_tab_abgr8888_to_argb1555; \
} \
else \
{ \
@@ -483,7 +483,7 @@ CONVERT_ARGB1555( texsubimage3d )
#define DST_TEXELS_PER_DWORD 2
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_88( src[0], src[1] )
+ dst = PACK_COLOR_88( src[0], src[1] )
#define CONVERT_DIRECT
@@ -495,11 +495,11 @@ CONVERT_ARGB1555( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_88( src[0], 0x00 )
+ dst = PACK_COLOR_88( src[0], 0x00 )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_88( src[0], 0x00 )) | \
- (PACK_COLOR_88( src[1], 0x00 ) << 16))
+ dst = ((PACK_COLOR_88( src[0], 0x00 )) | \
+ (PACK_COLOR_88( src[1], 0x00 ) << 16))
#define SRC_TEXEL_BYTES 1
@@ -509,11 +509,11 @@ CONVERT_ARGB1555( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_88( 0xff, src[0] )
+ dst = PACK_COLOR_88( 0xff, src[0] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_88( 0xff, src[0] )) | \
- (PACK_COLOR_88( 0xff, src[1] ) << 16))
+ dst = ((PACK_COLOR_88( 0xff, src[0] )) | \
+ (PACK_COLOR_88( 0xff, src[1] ) << 16))
#define SRC_TEXEL_BYTES 1
@@ -523,11 +523,11 @@ CONVERT_ARGB1555( texsubimage3d )
#define CONVERT_TEXEL( dst, src ) \
- dst = PACK_COLOR_88( src[3], src[0] )
+ dst = PACK_COLOR_88( src[3], src[0] )
#define CONVERT_TEXEL_DWORD( dst, src ) \
- dst = ((PACK_COLOR_88( src[3], src[0] )) | \
- (PACK_COLOR_88( src[7], src[1] ) << 16))
+ dst = ((PACK_COLOR_88( src[3], src[0] )) | \
+ (PACK_COLOR_88( src[7], src[1] ) << 16))
#define SRC_TEXEL_BYTES 4
@@ -743,13 +743,12 @@ _mesa_convert_texsubimage1d( GLint mesaFormat,
}
-/*
- * Convert a user's 2D image into a texture image. This basically repacks
- * pixel data into the special texture formats used by core Mesa and the DRI
- * drivers. This function can do full images or subimages.
+/* Convert a user's 2D image into a texture image. This basically
+ * repacks pixel data into the special texture formats used by core Mesa
+ * and the DRI drivers. This function can do full images or subimages.
*
- * We return a boolean because this function may not accept some kinds of
- * source image formats and/or types. For example, if the incoming
+ * We return a boolean because this function may not accept some kinds
+ * of source image formats and/or types. For example, if the incoming
* format/type = GL_BGR, GL_UNSIGNED_INT this function probably won't
* be able to do the conversion.
*