diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-22 00:27:31 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-22 00:27:31 +0000 |
commit | f959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch) | |
tree | 15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/main/texutil.c | |
parent | 05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff) |
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called
by glTex[Sub]Image[123]D to convert the user's texture data into the
specific texture format layout. Now it's much easier to add new texture
formats (like the 16/32-bit floating point formats).
The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/main/texutil.c')
-rw-r--r-- | src/mesa/main/texutil.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index 40309d154c..7bb46481e0 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -46,6 +46,9 @@ #include "texutil.h" +#if !NEWTEXSTORE + + #define DEBUG_TEXUTIL 0 @@ -1033,3 +1036,5 @@ do { \ _mesa_problem(NULL,"unexpected bytes/pixel in _mesa_rescale_teximage2d"); } } + +#endif |