summaryrefslogtreecommitdiff
path: root/src/mesa/main/texutil.c
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
commitf959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch)
tree15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/main/texutil.c
parent05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff)
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/main/texutil.c')
-rw-r--r--src/mesa/main/texutil.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c
index 40309d154c..7bb46481e0 100644
--- a/src/mesa/main/texutil.c
+++ b/src/mesa/main/texutil.c
@@ -46,6 +46,9 @@
#include "texutil.h"
+#if !NEWTEXSTORE
+
+
#define DEBUG_TEXUTIL 0
@@ -1033,3 +1036,5 @@ do { \
_mesa_problem(NULL,"unexpected bytes/pixel in _mesa_rescale_teximage2d");
}
}
+
+#endif