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authorBrian Paul <brian.paul@tungstengraphics.com>2001-04-04 21:54:20 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-04-04 21:54:20 +0000
commit7d58f44f73be59bd3583e6dfeedf56c43f7fbd55 (patch)
treeff9f85c072c0fb669a959f12f74ca5f2b2bfc1e4 /src/mesa/main/texutil.h
parentbb0830da9e35666f26bb0e5e530d18d8b9ec8e71 (diff)
More texture image changes.
1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
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