diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-05-23 16:58:01 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-05-23 16:58:01 -0600 |
commit | 98d2a4a2445bae3597e29472ebcf6deeef35a313 (patch) | |
tree | d88a61528d42eaa98ff557fcc6fb21fcc26181f2 /src/mesa/main | |
parent | f116aed1ede0d802e9f3c5989290002975c00330 (diff) |
doxygen-ize some comments
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index fc712def57..7397199a11 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1290,15 +1290,22 @@ struct gl_texture_format * GL_DEPTH_COMPONENT. */ GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - GLubyte RedBits; /**< Bits per texel component */ - GLubyte GreenBits; /**< These are just rough approximations for */ - GLubyte BlueBits; /**< compressed texture formats. */ + + /** + * Bits per texel component. These are just rough approximations + * for compressed texture formats. + */ + /*@{*/ + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ + /*@}*/ GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ @@ -1490,7 +1497,7 @@ struct gl_texture_unit GLbitfield _GenBitT; GLbitfield _GenBitR; GLbitfield _GenBitQ; - GLbitfield _GenFlags; /**< bitwise or of GenBit[STRQ] */ + GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */ GLfloat ObjectPlaneS[4]; GLfloat ObjectPlaneT[4]; GLfloat ObjectPlaneR[4]; @@ -1528,18 +1535,23 @@ struct gl_texture_unit struct gl_texture_object *_Current; /**< Points to really enabled tex obj */ - struct gl_texture_object Saved1D; /**< only used by glPush/PopAttrib */ + /** These are used for glPush/PopAttrib */ + /*@{*/ + struct gl_texture_object Saved1D; struct gl_texture_object Saved2D; struct gl_texture_object Saved3D; struct gl_texture_object SavedCubeMap; struct gl_texture_object SavedRect; struct gl_texture_object Saved1DArray; struct gl_texture_object Saved2DArray; + /*@}*/ - /* GL_SGI_texture_color_table */ + /** GL_SGI_texture_color_table */ + /*@{*/ struct gl_color_table ColorTable; struct gl_color_table ProxyColorTable; GLboolean ColorTableEnabled; + /*@}*/ }; struct texenvprog_cache_item { |