diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-09-06 02:56:08 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-09-06 02:56:08 +0000 |
commit | 5f60a0b50ada1865d4fc6a724366e8ea0cc9a72f (patch) | |
tree | 5ff6600c6ca0fba4999197e38ff0b9759638cdd3 /src/mesa/main | |
parent | a2ae6faf1a853655ac6c58b80a7dc3b1811a8740 (diff) |
GL_EXT_stencil_two_side extension, not 100% complete yet.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/attrib.c | 15 | ||||
-rw-r--r-- | src/mesa/main/context.c | 25 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 11 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 28 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 17 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 4 | ||||
-rw-r--r-- | src/mesa/main/get.c | 98 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 42 | ||||
-rw-r--r-- | src/mesa/main/state.c | 7 | ||||
-rw-r--r-- | src/mesa/main/stencil.c | 60 | ||||
-rw-r--r-- | src/mesa/main/stencil.h | 9 |
11 files changed, 237 insertions, 79 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index a7448ee32a..2ebaaf7341 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.70 2002/09/03 18:03:45 brianp Exp $ */ +/* $Id: attrib.c,v 1.71 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -513,6 +513,7 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) GL_POLYGON_STIPPLE); TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST); TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST); + /* XXX two-sided stencil */ TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled, GL_MULTISAMPLE_ARB); TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage, @@ -1032,15 +1033,17 @@ _mesa_PopAttrib(void) break; case GL_STENCIL_BUFFER_BIT: { + const GLint face = 0; /* XXX stencil two side */ const struct gl_stencil_attrib *stencil; stencil = (const struct gl_stencil_attrib *) attr->data; _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); _mesa_ClearStencil(stencil->Clear); - _mesa_StencilFunc(stencil->Function, stencil->Ref, - stencil->ValueMask); - _mesa_StencilMask(stencil->WriteMask); - _mesa_StencilOp(stencil->FailFunc, stencil->ZFailFunc, - stencil->ZPassFunc); + _mesa_StencilFunc(stencil->Function[face], stencil->Ref[face], + stencil->ValueMask[face]); + _mesa_StencilMask(stencil->WriteMask[face]); + _mesa_StencilOp(stencil->FailFunc[face], + stencil->ZFailFunc[face], + stencil->ZPassFunc[face]); } break; case GL_TRANSFORM_BIT: diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 7fa32c601c..4a0b4ed23d 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.175 2002/07/09 01:22:50 brianp Exp $ */ +/* $Id: context.c,v 1.176 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1288,14 +1288,23 @@ init_attrib_groups( GLcontext *ctx ) /* Stencil group */ ctx->Stencil.Enabled = GL_FALSE; - ctx->Stencil.Function = GL_ALWAYS; - ctx->Stencil.FailFunc = GL_KEEP; - ctx->Stencil.ZPassFunc = GL_KEEP; - ctx->Stencil.ZFailFunc = GL_KEEP; - ctx->Stencil.Ref = 0; - ctx->Stencil.ValueMask = STENCIL_MAX; + ctx->Stencil.TestTwoSide = GL_FALSE; + ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */ + ctx->Stencil.Function[0] = GL_ALWAYS; + ctx->Stencil.Function[1] = GL_ALWAYS; + ctx->Stencil.FailFunc[0] = GL_KEEP; + ctx->Stencil.FailFunc[1] = GL_KEEP; + ctx->Stencil.ZPassFunc[0] = GL_KEEP; + ctx->Stencil.ZPassFunc[1] = GL_KEEP; + ctx->Stencil.ZFailFunc[0] = GL_KEEP; + ctx->Stencil.ZFailFunc[1] = GL_KEEP; + ctx->Stencil.Ref[0] = 0; + ctx->Stencil.Ref[1] = 0; + ctx->Stencil.ValueMask[0] = STENCIL_MAX; + ctx->Stencil.ValueMask[1] = STENCIL_MAX; + ctx->Stencil.WriteMask[0] = STENCIL_MAX; + ctx->Stencil.WriteMask[1] = STENCIL_MAX; ctx->Stencil.Clear = 0; - ctx->Stencil.WriteMask = STENCIL_MAX; /* Texture group */ ctx->Texture.CurrentUnit = 0; /* multitexture */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 81ae9e4a12..fcf0ceeb0d 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,4 +1,4 @@ -/* $Id: dd.h,v 1.70 2002/07/09 01:22:50 brianp Exp $ */ +/* $Id: dd.h,v 1.71 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -458,14 +458,22 @@ struct dd_function_table { *** They're ALSO called by the gl_PopAttrib() function!!! *** May add more functions like these to the device driver in the future. ***/ +#if 1 void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLchan ref); +#else + void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLfloat ref); +#endif void (*BlendColor)(GLcontext *ctx, const GLfloat color[4]); void (*BlendEquation)(GLcontext *ctx, GLenum mode); void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor); void (*BlendFuncSeparate)(GLcontext *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA); +#if 1 void (*ClearColor)(GLcontext *ctx, const GLchan color[4]); +#else + void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]); +#endif void (*ClearDepth)(GLcontext *ctx, GLclampd d); void (*ClearIndex)(GLcontext *ctx, GLuint index); void (*ClearStencil)(GLcontext *ctx, GLint s); @@ -500,6 +508,7 @@ struct dd_function_table { void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask); void (*StencilMask)(GLcontext *ctx, GLuint mask); void (*StencilOp)(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass); + void (*ActiveStencilFace)(GLcontext *ctx, GLuint face); void (*TexGen)(GLcontext *ctx, GLenum coord, GLenum pname, const GLfloat *params); void (*TexEnv)(GLcontext *ctx, GLenum target, GLenum pname, diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index deb4995ff1..488e8a0040 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.93 2002/08/17 00:26:29 brianp Exp $ */ +/* $Id: dlist.c,v 1.94 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -253,6 +253,8 @@ typedef enum { OPCODE_PROGRAM_PARAMETER4F_NV, OPCODE_PROGRAM_PARAMETERS4FV_NV, OPCODE_TRACK_MATRIX_NV, + /* GL_EXT_stencil_two_face */ + OPCODE_ACTIVE_STENCIL_FACE_EXT, /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -648,6 +650,8 @@ void _mesa_init_lists( void ) InstSize[OPCODE_PROGRAM_PARAMETER4F_NV] = 7; InstSize[OPCODE_PROGRAM_PARAMETERS4FV_NV] = 4; InstSize[OPCODE_TRACK_MATRIX_NV] = 5; + /* GL_EXT_stencil_two_side */ + InstSize[OPCODE_ACTIVE_STENCIL_FACE_EXT] = 2; } init_flag = 1; } @@ -4094,6 +4098,23 @@ save_TrackMatrixNV(GLenum target, GLuint address, } +/* GL_EXT_stencil_two_face */ +static void save_ActiveStencilFaceEXT( GLenum face ) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION( ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1 ); + if (n) { + n[1].e = face; + } + if (ctx->ExecuteFlag) { +#if 0 + (*ctx->Exec->ActiveStencilFaceEXT)( face ); +#endif + } +} + /* KW: Compile commands @@ -6182,6 +6203,11 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ) table->PointParameteriNV = save_PointParameteriNV; table->PointParameterivNV = save_PointParameterivNV; + /* 268. GL_EXT_stencil_two_side */ +#if 0 + table->ActiveStencilFaceEXT = save_ActiveStencilFaceEXT; +#endif + /* ARB 1. GL_ARB_multitexture */ table->ActiveTextureARB = save_ActiveTextureARB; table->ClientActiveTextureARB = exec_ClientActiveTextureARB; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 140358b463..0f51078c61 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.68 2002/06/29 19:48:15 brianp Exp $ */ +/* $Id: enable.c,v 1.69 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -875,6 +875,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: + CHECK_EXTENSION(NV_texture_rectangle, cap); { const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; @@ -889,6 +890,15 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) } break; + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION(EXT_stencil_two_side, cap); + if (ctx->Stencil.TestTwoSide == state) + return; + FLUSH_VERTICES(ctx, _NEW_STENCIL); + ctx->Stencil.TestTwoSide = state; + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(0x%x)", state ? "glEnable" : "glDisable", cap); @@ -1263,6 +1273,11 @@ _mesa_IsEnabled( GLenum cap ) return (texUnit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE; } + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION(EXT_stencil_two_side); + return ctx->Stencil.TestTwoSide; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap); return GL_FALSE; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index dce0be620c..24ab1ab244 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.77 2002/09/05 21:16:30 brianp Exp $ */ +/* $Id: extensions.c,v 1.78 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -95,6 +95,7 @@ static struct { { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) }, { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) }, + { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, { OFF, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, @@ -170,6 +171,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) "GL_EXT_secondary_color", "GL_EXT_shared_texture_palette", "GL_EXT_stencil_wrap", + "GL_EXT_stencil_two_side", "GL_EXT_texture_edge_clamp", "GL_EXT_texture_env_add", "GL_EXT_texture_env_combine", diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 2b92de7922..509fc8c2b3 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.88 2002/09/05 21:14:36 brianp Exp $ */ +/* $Id: get.c,v 1.89 2002/09/06 02:56:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -802,28 +802,28 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(ctx->Stencil.Clear); break; case GL_STENCIL_FAIL: - *params = ENUM_TO_BOOL(ctx->Stencil.FailFunc); + *params = ENUM_TO_BOOL(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_FUNC: - *params = ENUM_TO_BOOL(ctx->Stencil.Function); + *params = ENUM_TO_BOOL(ctx->Stencil.Function[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_FAIL: - *params = ENUM_TO_BOOL(ctx->Stencil.ZFailFunc); + *params = ENUM_TO_BOOL(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_PASS: - *params = ENUM_TO_BOOL(ctx->Stencil.ZPassFunc); + *params = ENUM_TO_BOOL(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_REF: - *params = INT_TO_BOOL(ctx->Stencil.Ref); + *params = INT_TO_BOOL(ctx->Stencil.Ref[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_TEST: *params = ctx->Stencil.Enabled; break; case GL_STENCIL_VALUE_MASK: - *params = INT_TO_BOOL(ctx->Stencil.ValueMask); + *params = INT_TO_BOOL(ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_WRITEMASK: - *params = INT_TO_BOOL(ctx->Stencil.WriteMask); + *params = INT_TO_BOOL(ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]); break; case GL_STEREO: *params = ctx->Visual.stereoMode; @@ -1466,6 +1466,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(ctx->Const.MaxTextureRectSize); break; + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION_B(EXT_stencil_two_side, pname); + *params = ctx->Stencil.TestTwoSide; + break; + case GL_ACTIVE_STENCIL_FACE_EXT: + CHECK_EXTENSION_B(EXT_stencil_two_side, pname); + *params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_FRONT : GL_BACK); + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -2159,28 +2169,28 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Stencil.Clear; break; case GL_STENCIL_FAIL: - *params = ENUM_TO_DOUBLE(ctx->Stencil.FailFunc); + *params = ENUM_TO_DOUBLE(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_FUNC: - *params = ENUM_TO_DOUBLE(ctx->Stencil.Function); + *params = ENUM_TO_DOUBLE(ctx->Stencil.Function[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_FAIL: - *params = ENUM_TO_DOUBLE(ctx->Stencil.ZFailFunc); + *params = ENUM_TO_DOUBLE(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_PASS: - *params = ENUM_TO_DOUBLE(ctx->Stencil.ZPassFunc); + *params = ENUM_TO_DOUBLE(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_REF: - *params = (GLdouble) ctx->Stencil.Ref; + *params = (GLdouble) ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_TEST: *params = (GLdouble) ctx->Stencil.Enabled; break; case GL_STENCIL_VALUE_MASK: - *params = (GLdouble) ctx->Stencil.ValueMask; + *params = (GLdouble) ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_WRITEMASK: - *params = (GLdouble) ctx->Stencil.WriteMask; + *params = (GLdouble) ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; break; case GL_STEREO: *params = (GLdouble) ctx->Visual.stereoMode; @@ -2820,6 +2830,16 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Const.MaxTextureRectSize; break; + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION_D(EXT_stencil_two_side, pname); + *params = (GLdouble) ctx->Stencil.TestTwoSide; + break; + case GL_ACTIVE_STENCIL_FACE_EXT: + CHECK_EXTENSION_D(EXT_stencil_two_side, pname); + *params = (GLdouble) (ctx->Stencil.ActiveFace ? GL_FRONT : GL_BACK); + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname); } @@ -3515,28 +3535,28 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Stencil.Clear; break; case GL_STENCIL_FAIL: - *params = ENUM_TO_FLOAT(ctx->Stencil.FailFunc); + *params = ENUM_TO_FLOAT(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_FUNC: - *params = ENUM_TO_FLOAT(ctx->Stencil.Function); + *params = ENUM_TO_FLOAT(ctx->Stencil.Function[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_FAIL: - *params = ENUM_TO_FLOAT(ctx->Stencil.ZFailFunc); + *params = ENUM_TO_FLOAT(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_PASS_DEPTH_PASS: - *params = ENUM_TO_FLOAT(ctx->Stencil.ZPassFunc); + *params = ENUM_TO_FLOAT(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); break; case GL_STENCIL_REF: - *params = (GLfloat) ctx->Stencil.Ref; + *params = (GLfloat) ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_TEST: *params = (GLfloat) ctx->Stencil.Enabled; break; case GL_STENCIL_VALUE_MASK: - *params = (GLfloat) ctx->Stencil.ValueMask; + *params = (GLfloat) ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_WRITEMASK: - *params = (GLfloat) ctx->Stencil.WriteMask; + *params = (GLfloat) ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; break; case GL_STEREO: *params = (GLfloat) ctx->Visual.stereoMode; @@ -4150,6 +4170,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Const.MaxTextureRectSize; break; + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION_F(EXT_stencil_two_side, pname); + *params = (GLfloat) ctx->Stencil.TestTwoSide; + break; + case GL_ACTIVE_STENCIL_FACE_EXT: + CHECK_EXTENSION_F(EXT_stencil_two_side, pname); + *params = (GLfloat) (ctx->Stencil.ActiveFace ? GL_FRONT : GL_BACK); + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname); } @@ -4844,28 +4874,28 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Stencil.Clear; break; case GL_STENCIL_FAIL: - *params = (GLint) ctx->Stencil.FailFunc; + *params = (GLint) ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_FUNC: - *params = (GLint) ctx->Stencil.Function; + *params = (GLint) ctx->Stencil.Function[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_PASS_DEPTH_FAIL: - *params = (GLint) ctx->Stencil.ZFailFunc; + *params = (GLint) ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_PASS_DEPTH_PASS: - *params = (GLint) ctx->Stencil.ZPassFunc; + *params = (GLint) ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_REF: - *params = (GLint) ctx->Stencil.Ref; + *params = (GLint) ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_TEST: *params = (GLint) ctx->Stencil.Enabled; break; case GL_STENCIL_VALUE_MASK: - *params = (GLint) ctx->Stencil.ValueMask; + *params = (GLint) ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; break; case GL_STENCIL_WRITEMASK: - *params = (GLint) ctx->Stencil.WriteMask; + *params = (GLint) ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; break; case GL_STEREO: *params = (GLint) ctx->Visual.stereoMode; @@ -5525,6 +5555,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Const.MaxTextureRectSize; break; + /* GL_EXT_stencil_two_side */ + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXTENSION_I(EXT_stencil_two_side, pname); + *params = (GLint) ctx->Stencil.TestTwoSide; + break; + case GL_ACTIVE_STENCIL_FACE_EXT: + CHECK_EXTENSION_I(EXT_stencil_two_side, pname); + *params = (GLint) (ctx->Stencil.ActiveFace ? GL_FRONT : GL_BACK); + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6f33ae6658..9934996886 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.84 2002/07/09 01:22:50 brianp Exp $ */ +/* $Id: mtypes.h,v 1.85 2002/09/06 02:56:09 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -311,7 +311,11 @@ struct gl_accum_attrib { struct gl_colorbuffer_attrib { GLuint ClearIndex; /* Index to use for glClear */ +#if 1 GLchan ClearColor[4]; /* Color to use for glClear */ +#else + GLclampf ClearColor[4]; /* Color to use for glClear */ +#endif GLuint IndexMask; /* Color index write mask */ GLubyte ColorMask[4]; /* Each flag is 0xff or 0x0 */ @@ -323,7 +327,11 @@ struct gl_colorbuffer_attrib { /* alpha testing */ GLboolean AlphaEnabled; /* Alpha test enabled flag */ GLenum AlphaFunc; /* Alpha test function */ +#if 1 GLchan AlphaRef; /* Alpha ref value as GLchan */ +#else + GLclampf AlphaRef; +#endif /* blending */ GLboolean BlendEnabled; /* Blending enabled flag */ @@ -708,14 +716,16 @@ struct gl_scissor_attrib { struct gl_stencil_attrib { GLboolean Enabled; /* Enabled flag */ - GLenum Function; /* Stencil function */ - GLenum FailFunc; /* Fail function */ - GLenum ZPassFunc; /* Depth buffer pass function */ - GLenum ZFailFunc; /* Depth buffer fail function */ - GLstencil Ref; /* Reference value */ - GLstencil ValueMask; /* Value mask */ + GLboolean TestTwoSide; /* GL_EXT_stencil_two_side */ + GLubyte ActiveFace; /* GL_EXT_stencil_two_side (0 or 1) */ + GLenum Function[2]; /* Stencil function */ + GLenum FailFunc[2]; /* Fail function */ + GLenum ZPassFunc[2]; /* Depth buffer pass function */ + GLenum ZFailFunc[2]; /* Depth buffer fail function */ + GLstencil Ref[2]; /* Reference value */ + GLstencil ValueMask[2]; /* Value mask */ + GLstencil WriteMask[2]; /* Write mask */ GLstencil Clear; /* Clear value */ - GLstencil WriteMask; /* Write mask */ }; @@ -861,7 +871,10 @@ struct gl_texture_object { GLenum Target; /* GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /* in [0,1] */ GLfloat BorderValues[4]; /* unclamped */ +#if 1 + /* omit someday */ GLchan BorderColor[4]; /* clamped, as GLchan */ +#endif GLenum WrapS; /* Wrap modes are: GL_CLAMP, REPEAT */ GLenum WrapT; /* GL_CLAMP_TO_EDGE, and */ GLenum WrapR; /* GL_CLAMP_TO_BORDER_ARB */ @@ -874,7 +887,11 @@ struct gl_texture_object { GLfloat MaxAnisotropy; /* GL_EXT_texture_filter_anisotropic */ GLboolean CompareFlag; /* GL_SGIX_shadow */ GLenum CompareOperator; /* GL_SGIX_shadow */ +#if 1 GLchan ShadowAmbient; /* GL_SGIX/ARB_shadow_ambient */ +#else + GLfloat ShadowAmbient; +#endif GLenum CompareMode; /* GL_ARB_shadow */ GLenum CompareFunc; /* GL_ARB_shadow */ GLenum DepthMode; /* GL_ARB_depth_texture */ @@ -1310,11 +1327,17 @@ struct gl_frame_buffer { GLaccum *Accum; /* array [4*Width*Height] of GLaccum values */ /* Software alpha planes */ +#if 1 GLchan *FrontLeftAlpha; /* array [Width*Height] of GLubyte */ GLchan *BackLeftAlpha; /* array [Width*Height] of GLubyte */ GLchan *FrontRightAlpha; /* array [Width*Height] of GLubyte */ GLchan *BackRightAlpha; /* array [Width*Height] of GLubyte */ - +#else + GLvoid *FrontLeftAlpha; /* array [Width*Height] of GLubyte */ + GLvoid *BackLeftAlpha; /* array [Width*Height] of GLubyte */ + GLvoid *FrontRightAlpha; /* array [Width*Height] of GLubyte */ + GLvoid *BackRightAlpha; /* array [Width*Height] of GLubyte */ +#endif /* Drawing bounds: intersection of window size and scissor box */ GLint _Xmin, _Ymin; /* inclusive */ GLint _Xmax, _Ymax; /* exclusive */ @@ -1395,6 +1418,7 @@ struct gl_extensions { GLboolean EXT_secondary_color; GLboolean EXT_shared_texture_palette; GLboolean EXT_stencil_wrap; + GLboolean EXT_stencil_two_side; GLboolean EXT_texture3D; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 500ba2640f..ced61a4e49 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.89 2002/07/09 01:22:50 brianp Exp $ */ +/* $Id: state.c,v 1.90 2002/09/06 02:56:09 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -492,6 +492,11 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize) exec->PointParameteriNV = _mesa_PointParameteriNV; exec->PointParameterivNV = _mesa_PointParameterivNV; + /* 268. GL_EXT_stencil_two_side */ +#if 0 + exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT; +#endif + /* ARB 1. GL_ARB_multitexture */ exec->ActiveTextureARB = _mesa_ActiveTextureARB; exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB; diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 55a0838869..99f213c854 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -1,10 +1,10 @@ -/* $Id: stencil.c,v 1.27 2001/05/09 16:34:09 brianp Exp $ */ +/* $Id: stencil.c,v 1.28 2002/09/06 02:56:09 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -64,6 +64,7 @@ void _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); + const GLint face = ctx->Stencil.ActiveFace; GLint maxref; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -85,18 +86,18 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) maxref = (1 << STENCIL_BITS) - 1; ref = (GLstencil) CLAMP( ref, 0, maxref ); - if (ctx->Stencil.Function == func && - ctx->Stencil.ValueMask == (GLstencil) mask && - ctx->Stencil.Ref == ref) + if (ctx->Stencil.Function[face] == func && + ctx->Stencil.ValueMask[face] == (GLstencil) mask && + ctx->Stencil.Ref[face] == ref) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); - ctx->Stencil.Function = func; - ctx->Stencil.Ref = ref; - ctx->Stencil.ValueMask = (GLstencil) mask; + ctx->Stencil.Function[face] = func; + ctx->Stencil.Ref[face] = ref; + ctx->Stencil.ValueMask[face] = (GLstencil) mask; if (ctx->Driver.StencilFunc) { - (*ctx->Driver.StencilFunc)( ctx, func, ctx->Stencil.Ref, mask ); + (*ctx->Driver.StencilFunc)( ctx, func, ref, mask ); } } @@ -106,13 +107,14 @@ void _mesa_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); + const GLint face = ctx->Stencil.ActiveFace; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Stencil.WriteMask == (GLstencil) mask) - return; + if (ctx->Stencil.WriteMask[face] == (GLstencil) mask) + return; FLUSH_VERTICES(ctx, _NEW_STENCIL); - ctx->Stencil.WriteMask = (GLstencil) mask; + ctx->Stencil.WriteMask[face] = (GLstencil) mask; if (ctx->Driver.StencilMask) { (*ctx->Driver.StencilMask)( ctx, mask ); @@ -125,6 +127,7 @@ void _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GET_CURRENT_CONTEXT(ctx); + const GLint face = ctx->Stencil.ActiveFace; ASSERT_OUTSIDE_BEGIN_END(ctx); switch (fail) { @@ -182,17 +185,36 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) return; } - if (ctx->Stencil.ZFailFunc == zfail && - ctx->Stencil.ZPassFunc == zpass && - ctx->Stencil.FailFunc == fail) + if (ctx->Stencil.ZFailFunc[face] == zfail && + ctx->Stencil.ZPassFunc[face] == zpass && + ctx->Stencil.FailFunc[face] == fail) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); - ctx->Stencil.ZFailFunc = zfail; - ctx->Stencil.ZPassFunc = zpass; - ctx->Stencil.FailFunc = fail; + ctx->Stencil.ZFailFunc[face] = zfail; + ctx->Stencil.ZPassFunc[face] = zpass; + ctx->Stencil.FailFunc[face] = fail; if (ctx->Driver.StencilOp) { (*ctx->Driver.StencilOp)(ctx, fail, zfail, zpass); } } + + +/* GL_EXT_stencil_two_side */ +void +_mesa_ActiveStencilFaceEXT(GLenum face) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (face == GL_FRONT || face == GL_BACK) { + FLUSH_VERTICES(ctx, _NEW_STENCIL); + ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 1; + } + + if (ctx->Driver.ActiveStencilFace) { + (*ctx->Driver.ActiveStencilFace)( ctx, (GLuint) ctx->Stencil.ActiveFace ); + } +} + diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 6d659d3eb8..41b9a72464 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -1,10 +1,10 @@ -/* $Id: stencil.h,v 1.9 2001/03/12 00:48:38 gareth Exp $ */ +/* $Id: stencil.h,v 1.10 2002/09/06 02:56:09 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -48,5 +48,8 @@ extern void _mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); +extern void +_mesa_ActiveStencilFaceEXT(GLenum face); + #endif |