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authorBrian Paul <brianp@vmware.com>2009-03-18 15:39:11 -0600
committerBrian Paul <brianp@vmware.com>2009-03-18 15:45:38 -0600
commita577471c546732419908893b481948feac5b7241 (patch)
treefbb25be99d9034036f72b192af1ad1d2093443a0 /src/mesa/main
parentcac1ce09ac52e9bc4aa8d5ba24b6a4d131d8fc69 (diff)
mesa: use the IROUND() macro in pixel packing code
It turns out some tests are sensitive to rounding vs. truncating when converting float color values to integers in glReadPixels(). In particular, this matters when the destination format is 5/6/5 or 4/4/4/4, etc.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/image.c216
1 files changed, 108 insertions, 108 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 804e840820..fa3149d56d 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -2378,9 +2378,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) << 5)
- | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 2)
- | (((GLint) (rgba[i][BCOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) << 5)
+ | (IROUND(rgba[i][GCOMP] * 7.0F) << 2)
+ | (IROUND(rgba[i][BCOMP] * 3.0F) );
}
}
break;
@@ -2388,9 +2388,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 3)
- | (((GLint) (rgba[i][BCOMP] * 3.0F)) << 6);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) )
+ | (IROUND(rgba[i][GCOMP] * 7.0F) << 3)
+ | (IROUND(rgba[i][BCOMP] * 3.0F) << 6);
}
}
break;
@@ -2398,9 +2398,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) );
}
}
break;
@@ -2408,9 +2408,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 11);
}
}
break;
@@ -2418,28 +2418,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) );
}
}
break;
@@ -2447,28 +2447,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) )
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) )
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) )
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) )
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 12);
}
}
break;
@@ -2476,28 +2476,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][RCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][RCOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][RCOMP] * 1.0F) );
}
}
break;
@@ -2505,28 +2505,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][RCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) )
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][RCOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) )
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][RCOMP] * 1.0F) << 15);
}
}
break;
@@ -2534,28 +2534,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][BCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][RCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][BCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 255.F) );
}
}
break;
@@ -2563,28 +2563,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 255.0F) )
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][BCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 255.0F) )
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 255.0F) )
+ | (IROUND(rgba[i][BCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][RCOMP] * 255.0F) << 24);
}
}
break;
@@ -2592,28 +2592,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][RCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][RCOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][RCOMP] * 3.0F) );
}
}
break;
@@ -2621,28 +2621,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) )
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) )
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][RCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][RCOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) )
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][RCOMP] * 3.0F) << 30);
}
}
break;