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authorBrian Paul <brian.paul@tungstengraphics.com>2000-03-21 16:10:22 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-03-21 16:10:22 +0000
commitfd2e6dbbc8f5d2283b2cf282687a06d68b056e59 (patch)
treeb8de958130e623999888aa704b3033264bce14db /src/mesa/main
parent279d9e3ea7551332d5639b514e004ee66c37d08b (diff)
removed retainInternalCopy from TexSubImage functions
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/dd.h19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d166653777..63325b010a 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.21 2000/03/20 23:54:54 brianp Exp $ */
+/* $Id: dd.h,v 1.22 2000/03/21 16:10:22 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -510,6 +510,7 @@ struct dd_function_table {
struct gl_texture_object *tObj, GLint level,
GLint internalFormat,
const struct gl_texture_image *image );
+ /* XXX this function is obsolete */
/* Called whenever a texture object's image is changed.
* texObject is the number of the texture object being changed.
* level indicates the mipmap level.
@@ -524,6 +525,7 @@ struct dd_function_table {
GLsizei width, GLsizei height,
GLint internalFormat,
const struct gl_texture_image *image );
+ /* XXX this function is obsolete */
/* Called from glTexSubImage() to define a sub-region of a texture.
*/
@@ -568,8 +570,7 @@ struct dd_function_table {
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- GLboolean *retainInternalCopy );
+ struct gl_texture_image *texImage );
GLboolean (*TexSubImage2D)( GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
@@ -577,8 +578,7 @@ struct dd_function_table {
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- GLboolean *retainInternalCopy );
+ struct gl_texture_image *texImage );
GLboolean (*TexSubImage3D)( GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLint depth,
@@ -586,9 +586,7 @@ struct dd_function_table {
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- GLboolean *retainInternalCopy );
-
+ struct gl_texture_image *texImage );
/* Called by glTexSubImage1/2/3D.
* Will not be called if any glPixelTransfer operations are enabled.
* Arguments:
@@ -599,9 +597,8 @@ struct dd_function_table {
* <texImage> is the target texture image. It will have the texture
* width, height, border and internalFormat information.
* Return GL_TRUE if operation completed, return GL_FALSE if core Mesa
- * should do the job. If GL_FALSE is returned, this function will be
- * called a second time after the texture image has been unpacked into
- * GLubytes. It may be easier for the driver to handle then.
+ * should do the job. If GL_FALSE is returned, then TexImage1/2/3D will
+ * be called with the complete texture image.
*/
GLboolean (*CopyTexImage1D)( GLcontext *ctx, GLenum target, GLint level,