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authorBrian Paul <brian.paul@tungstengraphics.com>2001-02-16 23:29:14 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-02-16 23:29:14 +0000
commit23e8d46e072669e0974d7b2c168d4770183106bd (patch)
treebfe045fa6850b24934a61d88f62d56335a17eaca /src/mesa/main
parent8a42f6b3599bab8eacf8fc8ff5038e4da7972803 (diff)
moved depth/index/stencil span packing into image.c
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/image.c370
-rw-r--r--src/mesa/main/image.h21
2 files changed, 387 insertions, 4 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 2693fdbb9c..46254239f6 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,10 +1,10 @@
-/* $Id: image.c,v 1.54 2001/02/13 23:54:12 brianp Exp $ */
+/* $Id: image.c,v 1.55 2001/02/16 23:29:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -3143,6 +3143,116 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
}
+void
+_mesa_pack_index_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLuint *source,
+ const struct gl_pixelstore_attrib *dstPacking,
+ GLuint transferOps )
+{
+ GLuint indexes[MAX_WIDTH];
+
+ ASSERT(n <= MAX_WIDTH);
+
+ transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
+
+ if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) {
+ /* make a copy of input */
+ MEMCPY(indexes, source, n * sizeof(GLuint));
+ if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
+ _mesa_shift_and_offset_ci( ctx, n, indexes);
+ }
+ if (transferOps & IMAGE_MAP_COLOR_BIT) {
+ _mesa_map_ci(ctx, n, indexes);
+ }
+ source = indexes;
+ }
+
+ switch (dstType) {
+ case GL_UNSIGNED_BYTE:
+ {
+ GLubyte *dst = (GLubyte *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ *dst++ = (GLubyte) source[i];
+ }
+ }
+ break;
+ case GL_BYTE:
+ {
+ GLbyte *dst = (GLbyte *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLbyte) indexes[i];
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ GLushort *dst = (GLushort *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLushort) indexes[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_SHORT:
+ {
+ GLshort *dst = (GLshort *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLshort) indexes[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ GLuint *dst = (GLuint *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLuint) indexes[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_INT:
+ {
+ GLint *dst = (GLint *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLint) indexes[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_FLOAT:
+ {
+ GLfloat *dst = (GLfloat *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = (GLfloat) indexes[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ default:
+ gl_problem(ctx, "bad type in _mesa_pack_index_span");
+ }
+}
+
+
+
/*
* Unpack a row of stencil data from a client buffer according to
* the pixel unpacking parameters.
@@ -3250,6 +3360,151 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
}
+void
+_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLstencil *source,
+ const struct gl_pixelstore_attrib *dstPacking )
+{
+ GLstencil stencil[MAX_WIDTH];
+
+ ASSERT(n <= MAX_WIDTH);
+
+ if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
+ ctx->Pixel.MapStencilFlag) {
+ /* make a copy of input */
+ MEMCPY(stencil, source, n * sizeof(GLstencil));
+ if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) {
+ _mesa_shift_and_offset_stencil( ctx, n, stencil );
+ }
+ if (ctx->Pixel.MapStencilFlag) {
+ _mesa_map_stencil( ctx, n, stencil );
+ }
+ source = stencil;
+ }
+
+ switch (dstType) {
+ case GL_UNSIGNED_BYTE:
+ if (sizeof(GLstencil) == 8) {
+ MEMCPY( dest, source, n );
+ }
+ else {
+ GLubyte *dst = (GLubyte *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLubyte) source[i];
+ }
+ }
+ break;
+ case GL_BYTE:
+ if (sizeof(GLstencil) == 8) {
+ MEMCPY( dest, source, n );
+ }
+ else {
+ GLbyte *dst = (GLbyte *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLbyte) source[i];
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ GLushort *dst = (GLushort *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLushort) source[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_SHORT:
+ {
+ GLshort *dst = (GLshort *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLshort) source[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ GLuint *dst = (GLuint *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLuint) source[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_INT:
+ {
+ GLint *dst = (GLint *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ *dst++ = (GLint) source[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_FLOAT:
+ {
+ GLfloat *dst = (GLfloat *) dest;
+ GLuint i;
+ for (i=0;i<n;i++) {
+ dst[i] = (GLfloat) source[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_BITMAP:
+ if (dstPacking->LsbFirst) {
+ GLubyte *dst = (GLubyte *) dest;
+ GLint shift = 0;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ if (shift == 0)
+ *dst = 0;
+ *dst |= ((source[i] != 0) << shift);
+ shift++;
+ if (shift == 8) {
+ shift = 0;
+ dst++;
+ }
+ }
+ }
+ else {
+ GLubyte *dst = (GLubyte *) dest;
+ GLint shift = 7;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ if (shift == 7)
+ *dst = 0;
+ *dst |= ((source[i] != 0) << shift);
+ shift--;
+ if (shift < 0) {
+ shift = 7;
+ dst++;
+ }
+ }
+ }
+ break;
+ default:
+ gl_problem(ctx, "bad type in _mesa_pack_index_span");
+ }
+}
+
+
void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
@@ -3349,6 +3604,117 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
/*
+ * Pack an array of depth values. The values are floats in [0,1].
+ */
+void
+_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
+ GLenum dstType, const GLfloat *depthSpan,
+ const struct gl_pixelstore_attrib *dstPacking )
+{
+ GLfloat depthCopy[MAX_WIDTH];
+ const GLboolean bias_or_scale = ctx->Pixel.DepthBias != 0.0 ||
+ ctx->Pixel.DepthScale != 1.0;
+
+ ASSERT(n <= MAX_WIDTH);
+
+ if (bias_or_scale) {
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ GLfloat d;
+ d = depthSpan[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
+ depthCopy[i] = CLAMP(d, 0.0F, 1.0F);
+ }
+ depthSpan = depthCopy;
+ }
+
+ switch (dstType) {
+ case GL_UNSIGNED_BYTE:
+ {
+ GLubyte *dst = (GLubyte *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_UBYTE( depthSpan[i] );
+ }
+ }
+ break;
+ case GL_BYTE:
+ {
+ GLbyte *dst = (GLbyte *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_BYTE( depthSpan[i] );
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ GLushort *dst = (GLushort *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_USHORT( depthSpan[i] );
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_SHORT:
+ {
+ GLshort *dst = (GLshort *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_SHORT( depthSpan[i] );
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2( (GLushort *) dst, n );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ GLuint *dst = (GLuint *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_UINT( depthSpan[i] );
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_INT:
+ {
+ GLint *dst = (GLint *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = FLOAT_TO_INT( depthSpan[i] );
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ case GL_FLOAT:
+ {
+ GLfloat *dst = (GLfloat *) dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i] = depthSpan[i];
+ }
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4( (GLuint *) dst, n );
+ }
+ }
+ break;
+ default:
+ gl_problem(ctx, "bad type in _mesa_pack_depth_span");
+ }
+}
+
+
+
+
+/*
* Unpack image data. Apply byteswapping, byte flipping (bitmap).
* Return all image data in a contiguous block.
*/
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index db19741459..b994ca27cf 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -1,10 +1,10 @@
-/* $Id: image.h,v 1.14 2000/11/22 07:32:17 joukj Exp $ */
+/* $Id: image.h,v 1.15 2001/02/16 23:29:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -131,12 +131,24 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
extern void
+_mesa_pack_index_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLuint *source,
+ const struct gl_pixelstore_attrib *dstPacking,
+ GLuint transferOps );
+
+
+extern void
_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
GLuint transferOps );
+extern void
+_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLstencil *source,
+ const struct gl_pixelstore_attrib *dstPacking );
+
extern void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
@@ -144,6 +156,11 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
const struct gl_pixelstore_attrib *srcPacking,
GLuint transferOps );
+extern void
+_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
+ GLenum dstType, const GLfloat *depthSpan,
+ const struct gl_pixelstore_attrib *dstPacking );
+
extern void *
_mesa_unpack_image( GLsizei width, GLsizei height, GLsizei depth,