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authorBrian Paul <brian.paul@tungstengraphics.com>2006-10-18 18:35:09 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-10-18 18:35:09 +0000
commitccb64bbb2a32761efa076ebafa7ccdaf2d412b0e (patch)
tree8106d379716805f2eca690bb3e4d5e8a04c00a23 /src/mesa/main
parent4e4c0bbef7a795d73685794e3329ea81654924b5 (diff)
Don't pass x/y/width/height to ctx->Driver.Accum().
Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear().
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/accum.c6
-rw-r--r--src/mesa/main/dd.h5
2 files changed, 3 insertions, 8 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index a6e422640c..2345695f3c 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -94,11 +94,7 @@ _mesa_Accum( GLenum op, GLfloat value )
}
if (ctx->RenderMode == GL_RENDER) {
- GLint x = ctx->DrawBuffer->_Xmin;
- GLint y = ctx->DrawBuffer->_Ymin;
- GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
- ctx->Driver.Accum(ctx, op, value, x, y, width, height);
+ ctx->Driver.Accum(ctx, op, value);
}
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 716c13ca28..a1999ac76d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -118,10 +118,9 @@ struct dd_function_table {
*/
/*@{*/
/**
- * Execute glAccum command within the given scissor region.
+ * Execute glAccum command.
*/
- void (*Accum)( GLcontext *ctx, GLenum op, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height );
+ void (*Accum)( GLcontext *ctx, GLenum op, GLfloat value );
/*@}*/