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authorBrian Paul <brian.paul@tungstengraphics.com>2008-06-12 16:55:28 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-06-12 16:58:04 -0600
commite961a5da77cbcdb0e32400ec707c16fcfe9d7083 (patch)
tree29f3f08f88d8780446249933ac7f319a21c10287 /src/mesa/main
parent5b51cc020efc5519bc7cc34f6fcb4138eab76e0a (diff)
mesa: add some #if FEATURE_x tests
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c4
-rw-r--r--src/mesa/main/enable.c5
-rw-r--r--src/mesa/main/texcompress.c17
-rw-r--r--src/mesa/main/texformat.c6
-rw-r--r--src/mesa/main/texformat.h8
5 files changed, 38 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index d975814592..8f22f6bb78 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -144,9 +144,7 @@
#include "vtxfmt.h"
#include "glapi/glthread.h"
#include "glapi/glapioffsets.h"
-#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/program.h"
-#endif
#include "shader/shader_api.h"
#include "shader/atifragshader.h"
#if _HAVE_FULL_GL
@@ -622,6 +620,7 @@ delete_program_cb(GLuint id, void *data, void *userData)
ctx->Driver.DeleteProgram(ctx, prog);
}
+#if FEATURE_ATI_fragment_shader
/**
* Callback for deleting an ATI fragment shader object.
* Called by _mesa_HashDeleteAll().
@@ -633,6 +632,7 @@ delete_fragshader_cb(GLuint id, void *data, void *userData)
GLcontext *ctx = (GLcontext *) userData;
_mesa_delete_ati_fragment_shader(ctx, shader);
}
+#endif
/**
* Callback for deleting a buffer object. Called by _mesa_HashDeleteAll().
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 52dd63f2ce..6b4ad8eea3 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -904,6 +904,7 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
break;
/* GL_MESA_program_debug */
+#if FEATURE_MESA_program_debug
case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
CHECK_EXTENSION(MESA_program_debug, cap);
ctx->FragmentProgram.CallbackEnabled = state;
@@ -912,6 +913,7 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(MESA_program_debug, cap);
ctx->VertexProgram.CallbackEnabled = state;
break;
+#endif
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
@@ -1349,12 +1351,15 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Depth.BoundsTest;
/* GL_MESA_program_debug */
+#if FEATURE_MESA_program_debug
case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
CHECK_EXTENSION(MESA_program_debug);
return ctx->FragmentProgram.CallbackEnabled;
case GL_VERTEX_PROGRAM_CALLBACK_MESA:
CHECK_EXTENSION(MESA_program_debug);
return ctx->VertexProgram.CallbackEnabled;
+#endif
+
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
CHECK_EXTENSION(ATI_fragment_shader);
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index c44d594d68..5ad936419b 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -137,8 +137,10 @@ _mesa_compressed_texture_size( GLcontext *ctx,
ASSERT(depth == 1);
(void) depth;
+ (void) size;
switch (mesaFormat) {
+#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
/* round up width to next multiple of 8, height to next multiple of 4 */
@@ -152,6 +154,8 @@ _mesa_compressed_texture_size( GLcontext *ctx,
if (size < 16)
size = 16;
return size;
+#endif
+#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
/* round up width, height to next multiple of 4 */
@@ -178,6 +182,7 @@ _mesa_compressed_texture_size( GLcontext *ctx,
if (size < 16)
size = 16;
return size;
+#endif
default:
_mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size");
return 0;
@@ -202,12 +207,15 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx,
GLuint mesaFormat;
switch (glformat) {
+#if FEATURE_texture_fxt1
case GL_COMPRESSED_RGB_FXT1_3DFX:
mesaFormat = MESA_FORMAT_RGB_FXT1;
break;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
mesaFormat = MESA_FORMAT_RGBA_FXT1;
break;
+#endif
+#if FEATURE_texture_s3tc
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
mesaFormat = MESA_FORMAT_RGB_DXT1;
@@ -224,6 +232,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx,
case GL_RGBA4_S3TC:
mesaFormat = MESA_FORMAT_RGBA_DXT5;
break;
+#endif
default:
return 0;
}
@@ -245,10 +254,13 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width)
GLint stride;
switch (mesaFormat) {
+#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */
break;
+#endif
+#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */
@@ -257,6 +269,7 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width)
case MESA_FORMAT_RGBA_DXT5:
stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */
break;
+#endif
default:
_mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride");
return 0;
@@ -293,10 +306,13 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
*/
switch (mesaFormat) {
+#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8);
break;
+#endif
+#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4);
@@ -305,6 +321,7 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
case MESA_FORMAT_RGBA_DXT5:
addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4);
break;
+#endif
default:
_mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address");
addr = NULL;
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index a35195a695..ea55002f58 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1693,6 +1693,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
*comps = 1;
return;
+#if FEATURE_EXT_texture_sRGB
case MESA_FORMAT_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 3;
@@ -1709,9 +1710,13 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
+#endif
+#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
+#endif
+#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
case MESA_FORMAT_RGBA_DXT3:
@@ -1720,6 +1725,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
*datatype = GL_UNSIGNED_BYTE;
*comps = 0;
return;
+#endif
case MESA_FORMAT_RGBA:
*datatype = CHAN_TYPE;
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 8f4e2feb48..3b6d05612d 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -105,12 +105,16 @@ enum _format {
* \name Compressed texture formats.
*/
/*@{*/
+#if FEATURE_texture_fxt1
MESA_FORMAT_RGB_FXT1,
MESA_FORMAT_RGBA_FXT1,
+#endif
+#if FEATURE_texture_s3tc
MESA_FORMAT_RGB_DXT1,
MESA_FORMAT_RGBA_DXT1,
MESA_FORMAT_RGBA_DXT3,
MESA_FORMAT_RGBA_DXT5,
+#endif
/*@}*/
/**
@@ -223,12 +227,16 @@ extern const struct gl_texture_format _mesa_texformat_ycbcr_rev;
/** \name Compressed formats */
/*@{*/
+#if FEATURE_texture_fxt1
extern const struct gl_texture_format _mesa_texformat_rgb_fxt1;
extern const struct gl_texture_format _mesa_texformat_rgba_fxt1;
+#endif
+#if FEATURE_texture_s3tc
extern const struct gl_texture_format _mesa_texformat_rgb_dxt1;
extern const struct gl_texture_format _mesa_texformat_rgba_dxt1;
extern const struct gl_texture_format _mesa_texformat_rgba_dxt3;
extern const struct gl_texture_format _mesa_texformat_rgba_dxt5;
+#endif
/*@}*/
/** \name The null format */