diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
commit | b8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch) | |
tree | 5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/math/m_debug_clip.c | |
parent | 81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff) | |
parent | d9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff) |
Merge branch 'master' into asm-shader-rework-2
Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/math/m_debug_clip.c')
-rw-r--r-- | src/mesa/math/m_debug_clip.c | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c index 460fed4a75..95ae5a347d 100644 --- a/src/mesa/math/m_debug_clip.c +++ b/src/mesa/math/m_debug_clip.c @@ -67,7 +67,8 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -87,8 +88,10 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT; if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT; if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT; - if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; if ( mask ) { c++; @@ -122,7 +125,8 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -138,8 +142,10 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, else if ( cx < -1.0 ) mask |= CLIP_LEFT_BIT; if ( cy > 1.0 ) mask |= CLIP_TOP_BIT; else if ( cy < -1.0 ) mask |= CLIP_BOTTOM_BIT; - if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; - else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; + else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -154,7 +160,8 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -163,6 +170,9 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLubyte tmpOrMask = *orMask; GLubyte tmpAndMask = *andMask; GLuint i; + + (void) viewport_z_clip; + for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) { const GLfloat cx = from[0], cy = from[1]; GLubyte mask = 0; @@ -208,6 +218,7 @@ static int test_cliptest_function( clip_func func, int np, #ifdef RUN_DEBUG_BENCHMARK int cycle_i; /* the counter for the benchmarks we run */ #endif + GLboolean viewport_z_clip = GL_TRUE; (void) cycles; @@ -247,15 +258,15 @@ static int test_cliptest_function( clip_func func, int np, dco = rco = 0; dca = rca = CLIP_FRUSTUM_BITS; - ref_cliptest[psize]( source, ref, rm, &rco, &rca ); + ref_cliptest[psize]( source, ref, rm, &rco, &rca, viewport_z_clip ); if ( mesa_profile ) { BEGIN_RACE( *cycles ); - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); END_RACE( *cycles ); } else { - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); } if ( dco != rco ) { |