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authorIan Romanick <idr@us.ibm.com>2008-01-30 20:12:00 -0800
committerBen Skeggs <skeggsb@gmail.com>2008-02-15 13:50:27 +1100
commitbcaf0dd8d23b3e8562078b3a3e07ef99ca940881 (patch)
tree7375ec5ed2248545670c69e4c9899f424e33fe8b /src/mesa/pipe/cell/ppu/Makefile
parent87cc80297c62d7f8f2f22415e5099e3fbb7d229b (diff)
Use SPUs for vertex shader processing
Diffstat (limited to 'src/mesa/pipe/cell/ppu/Makefile')
-rw-r--r--src/mesa/pipe/cell/ppu/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/ppu/Makefile b/src/mesa/pipe/cell/ppu/Makefile
index e7f2562da7..50060f5cd3 100644
--- a/src/mesa/pipe/cell/ppu/Makefile
+++ b/src/mesa/pipe/cell/ppu/Makefile
@@ -34,6 +34,7 @@ SOURCES = \
cell_surface.c \
cell_texture.c \
cell_vbuf.c \
+ cell_vertex_shader.c \
cell_winsys.c