diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-08-16 18:11:55 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-16 18:11:55 -0600 |
commit | 3fc926f3740da9ec27853d158243055f3cb43d43 (patch) | |
tree | 67b5f9e3b8945d45cac4776a1b5e1e4f122cf137 /src/mesa/pipe/draw/draw_context.c | |
parent | e3bdd66bf69fb12fa02d161989755944077b280d (diff) |
Remove many dependencies on mesa headers.
To build with mesa, need -DMESA in makefile/config file.
Diffstat (limited to 'src/mesa/pipe/draw/draw_context.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_context.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c index f2ee6c52e0..7e6a95127a 100644 --- a/src/mesa/pipe/draw/draw_context.c +++ b/src/mesa/pipe/draw/draw_context.c @@ -30,13 +30,15 @@ * Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "macros.h" +#ifdef MESA +#include "main/macros.h" +#else +#include "pipe/p_util.h" +#endif #include "draw_context.h" #include "draw_private.h" - struct draw_context *draw_create( void ) { struct draw_context *draw = CALLOC_STRUCT( draw_context ); @@ -57,7 +59,9 @@ struct draw_context *draw_create( void ) ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ draw->nr_planes = 6; +#ifdef MESA draw->vf = vf_create( GL_TRUE ); +#endif /* Statically allocate maximum sized vertices for the cache - could be cleverer... */ @@ -75,10 +79,13 @@ struct draw_context *draw_create( void ) void draw_destroy( struct draw_context *draw ) { - if (draw->header.storage) +#ifdef MESA + if (draw->header.storage) { ALIGN_FREE( draw->header.storage ); + } vf_destroy( draw->vf ); +#endif free( draw->vcache.vertex[0] ); /* Frees all the vertices. */ free( draw ); @@ -186,7 +193,9 @@ void draw_set_viewport_state( struct draw_context *draw, { draw->viewport = *viewport; /* struct copy */ +#ifdef MESA vf_set_vp_scale_translate( draw->vf, viewport->scale, viewport->translate ); +#endif /* Using tnl/ and vf/ modules is temporary while getting started. * Full pipe will have vertex shader, vertex fetch of its own. |