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authorIan Romanick <idr@us.ibm.com>2008-01-29 11:43:04 -0800
committerBen Skeggs <skeggsb@gmail.com>2008-02-15 13:50:26 +1100
commitd798e7e2689338918218bbde5b8a5d68e3ca8c22 (patch)
tree4a3dc017ff202f1b96631bea82111a361abc942c /src/mesa/pipe/draw/draw_prim.c
parentfc4620554a3eed2a4032d9f6bd349acfd152682c (diff)
Provide mechanism to hook in custom vertex shader cache flush function
Diffstat (limited to 'src/mesa/pipe/draw/draw_prim.c')
-rw-r--r--src/mesa/pipe/draw/draw_prim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c
index 41b3fddcc1..58400213d7 100644
--- a/src/mesa/pipe/draw/draw_prim.c
+++ b/src/mesa/pipe/draw/draw_prim.c
@@ -127,7 +127,7 @@ void draw_do_flush( struct draw_context *draw, unsigned flags )
if (flags >= DRAW_FLUSH_SHADER_QUEUE) {
if (draw->vs.queue_nr)
- draw_vertex_shader_queue_flush(draw);
+ (*draw->shader_queue_flush)(draw);
if (flags >= DRAW_FLUSH_PRIM_QUEUE) {
if (draw->pq.queue_nr)