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authorBrian <brian.paul@tungstengraphics.com>2008-01-25 15:59:27 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-25 17:22:56 -0700
commit0bfd085e2866fbbd40209dcee23f0e6240583fe8 (patch)
tree5cefec02084d42517848529161b734d73557059a /src/mesa/pipe/draw/draw_twoside.c
parentbd8bf60b6f2402895e7159a4df644f8a4a307cf5 (diff)
gallium: replace prim pipeline begin/end() functions with flush()
This is basically half of Keith's draw/flush patch. The stage->point/line/tri() functions are now self-validating, the validator functions are installed by the flush() function. There were excessive calls to validate_pipeline(), however. This was caused by draw_prim_queue_flush() keeping a local 'first' variable that always pointed to the validate functions. Replaced 'first' with 'draw->pipeline.first'. Performance in gears is up just slightly with this patch.
Diffstat (limited to 'src/mesa/pipe/draw/draw_twoside.c')
-rw-r--r--src/mesa/pipe/draw/draw_twoside.c99
1 files changed, 51 insertions, 48 deletions
diff --git a/src/mesa/pipe/draw/draw_twoside.c b/src/mesa/pipe/draw/draw_twoside.c
index 75c51ec6a9..ad2aaf10bb 100644
--- a/src/mesa/pipe/draw/draw_twoside.c
+++ b/src/mesa/pipe/draw/draw_twoside.c
@@ -48,48 +48,6 @@ static INLINE struct twoside_stage *twoside_stage( struct draw_stage *stage )
}
-static void twoside_begin( struct draw_stage *stage )
-{
- struct twoside_stage *twoside = twoside_stage(stage);
- const struct pipe_shader_state *vs = stage->draw->vertex_shader->state;
- uint i;
-
- twoside->attrib_front0 = 0;
- twoside->attrib_front1 = 0;
- twoside->attrib_back0 = 0;
- twoside->attrib_back1 = 0;
-
- /* Find which vertex shader outputs are front/back colors */
- for (i = 0; i < vs->num_outputs; i++) {
- if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR) {
- if (vs->output_semantic_index[i] == 0)
- twoside->attrib_front0 = i;
- else
- twoside->attrib_front1 = i;
- }
- if (vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
- if (vs->output_semantic_index[i] == 0)
- twoside->attrib_back0 = i;
- else
- twoside->attrib_back1 = i;
- }
- }
-
- if (!twoside->attrib_back0)
- twoside->attrib_front0 = 0;
-
- if (!twoside->attrib_back1)
- twoside->attrib_front1 = 0;
-
- /*
- * We'll multiply the primitive's determinant by this sign to determine
- * if the triangle is back-facing (negative).
- * sign = -1 for CCW, +1 for CW
- */
- twoside->sign = (stage->draw->rasterizer->front_winding == PIPE_WINDING_CCW) ? -1.0f : 1.0f;
-
- stage->next->begin( stage->next );
-}
/**
@@ -157,10 +115,56 @@ static void twoside_point( struct draw_stage *stage,
}
-static void twoside_end( struct draw_stage *stage )
+static void twoside_first_tri( struct draw_stage *stage,
+ struct prim_header *header )
{
- /* pass-through */
- stage->next->end( stage->next );
+ struct twoside_stage *twoside = twoside_stage(stage);
+ const struct pipe_shader_state *vs = stage->draw->vertex_shader->state;
+ uint i;
+
+ twoside->attrib_front0 = 0;
+ twoside->attrib_front1 = 0;
+ twoside->attrib_back0 = 0;
+ twoside->attrib_back1 = 0;
+
+ /* Find which vertex shader outputs are front/back colors */
+ for (i = 0; i < vs->num_outputs; i++) {
+ if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR) {
+ if (vs->output_semantic_index[i] == 0)
+ twoside->attrib_front0 = i;
+ else
+ twoside->attrib_front1 = i;
+ }
+ if (vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
+ if (vs->output_semantic_index[i] == 0)
+ twoside->attrib_back0 = i;
+ else
+ twoside->attrib_back1 = i;
+ }
+ }
+
+ if (!twoside->attrib_back0)
+ twoside->attrib_front0 = 0;
+
+ if (!twoside->attrib_back1)
+ twoside->attrib_front1 = 0;
+
+ /*
+ * We'll multiply the primitive's determinant by this sign to determine
+ * if the triangle is back-facing (negative).
+ * sign = -1 for CCW, +1 for CW
+ */
+ twoside->sign = (stage->draw->rasterizer->front_winding == PIPE_WINDING_CCW) ? -1.0f : 1.0f;
+
+ stage->tri = twoside_tri;
+ stage->tri( stage, header );
+}
+
+
+static void twoside_flush( struct draw_stage *stage, unsigned flags )
+{
+ stage->tri = twoside_first_tri;
+ stage->next->flush( stage->next, flags );
}
@@ -188,11 +192,10 @@ struct draw_stage *draw_twoside_stage( struct draw_context *draw )
twoside->stage.draw = draw;
twoside->stage.next = NULL;
- twoside->stage.begin = twoside_begin;
twoside->stage.point = twoside_point;
twoside->stage.line = twoside_line;
- twoside->stage.tri = twoside_tri;
- twoside->stage.end = twoside_end;
+ twoside->stage.tri = twoside_first_tri;
+ twoside->stage.flush = twoside_flush;
twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter;
twoside->stage.destroy = twoside_destroy;