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authorBrian <brian.paul@tungstengraphics.com>2008-01-22 16:37:19 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-22 16:37:19 -0700
commit59e8f3e5e91f27c5d12b810375247fb1ddea68fe (patch)
tree7665e2b4ada87dbdf4c8390056261134c706fec6 /src/mesa/pipe/draw/draw_vbuf.c
parent52264ec53d8d3b20ed7575e2ce09856cb15ab461 (diff)
gallium: Don't allocate a vertex buffer until after setting the prim type.
The vertex size may depend on whether we're drawing points, lines or triangles.
Diffstat (limited to 'src/mesa/pipe/draw/draw_vbuf.c')
-rw-r--r--src/mesa/pipe/draw/draw_vbuf.c64
1 files changed, 39 insertions, 25 deletions
diff --git a/src/mesa/pipe/draw/draw_vbuf.c b/src/mesa/pipe/draw/draw_vbuf.c
index 0e07ee7690..a4b6247e18 100644
--- a/src/mesa/pipe/draw/draw_vbuf.c
+++ b/src/mesa/pipe/draw/draw_vbuf.c
@@ -110,10 +110,11 @@ check_space( struct vbuf_stage *vbuf, unsigned nr )
/**
- * Extract the needed fields from vertex_header and emit i915 dwords.
+ * Extract the needed fields from post-transformed vertex and emit
+ * a hardware(driver) vertex.
* Recall that the vertices are constructed by the 'draw' module and
* have a couple of slots at the beginning (1-dword header, 4-dword
- * clip pos) that we ignore here.
+ * clip pos) that we ignore here. We only use the vertex->data[] fields.
*/
static INLINE void
emit_vertex( struct vbuf_stage *vbuf,
@@ -233,18 +234,43 @@ vbuf_point( struct draw_stage *stage,
}
+/**
+ * Set the prim type for subsequent vertices.
+ * This may result in a new vertex size. The existing vbuffer (if any)
+ * will be flushed if needed and a new one allocated.
+ */
+static void
+vbuf_set_prim( struct draw_stage *stage, uint newprim )
+{
+ struct vbuf_stage *vbuf = vbuf_stage(stage);
+ const struct vertex_info *vinfo;
+ unsigned vertex_size;
+
+ assert(newprim == PIPE_PRIM_POINTS ||
+ newprim == PIPE_PRIM_LINES ||
+ newprim == PIPE_PRIM_TRIANGLES);
+
+ vbuf->prim = newprim;
+ vbuf->render->set_primitive(vbuf->render, newprim);
+
+ vinfo = vbuf->render->get_vertex_info(vbuf->render);
+ vertex_size = vinfo->size * sizeof(float);
+
+ if (vertex_size != vbuf->vertex_size)
+ vbuf_flush_vertices(stage);
+
+ if (!vbuf->vertices)
+ vbuf_alloc_vertices(stage, vertex_size);
+}
+
+
static void
vbuf_first_tri( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
-
stage->tri = vbuf_tri;
- vbuf->prim = PIPE_PRIM_TRIANGLES;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_TRIANGLES);
-
+ vbuf_set_prim(stage, PIPE_PRIM_TRIANGLES);
stage->tri( stage, prim );
}
@@ -253,13 +279,9 @@ static void
vbuf_first_line( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
stage->line = vbuf_line;
- vbuf->prim = PIPE_PRIM_LINES;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_LINES);
-
+ vbuf_set_prim(stage, PIPE_PRIM_LINES);
stage->line( stage, prim );
}
@@ -268,14 +290,9 @@ static void
vbuf_first_point( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
-
stage->point = vbuf_point;
- vbuf->prim = PIPE_PRIM_POINTS;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_POINTS);
-
+ vbuf_set_prim(stage, PIPE_PRIM_POINTS);
stage->point( stage, prim );
}
@@ -367,12 +384,7 @@ vbuf_alloc_vertices( struct draw_stage *stage,
static void
vbuf_begin( struct draw_stage *stage )
{
- struct vbuf_stage *vbuf = vbuf_stage(stage);
- const struct vertex_info *vinfo = vbuf->render->get_vertex_info(vbuf->render);
- unsigned vertex_size = vinfo->size * sizeof(float);
-
- /* XXX: Overkill */
- vbuf_alloc_vertices(&vbuf->stage, vertex_size);
+ /* no-op, vbuffer allocated by first point/line/tri */
}
@@ -431,6 +443,8 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
vbuf->vertices = NULL;
vbuf->vertex_ptr = vbuf->vertices;
+
+ vbuf->prim = ~0;
return &vbuf->stage;
}