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authorBrian <brian.paul@tungstengraphics.com>2008-01-16 10:57:53 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-16 10:57:53 -0700
commitd11fd189ff84ec24df0fb988e5c3e1a9260e038c (patch)
treeddd3e318de012bf025776425e87d68a986e96855 /src/mesa/pipe/draw/draw_vbuf.h
parent0e6b78c7eb7ebee9074489664416be489a27c742 (diff)
vbuf updates/fixes (KeithW)
Plus, update i915 and Cell drivers for latest vbuf->draw() params.
Diffstat (limited to 'src/mesa/pipe/draw/draw_vbuf.h')
-rw-r--r--src/mesa/pipe/draw/draw_vbuf.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/pipe/draw/draw_vbuf.h b/src/mesa/pipe/draw/draw_vbuf.h
index be4c4ab77b..cfd2b9820c 100644
--- a/src/mesa/pipe/draw/draw_vbuf.h
+++ b/src/mesa/pipe/draw/draw_vbuf.h
@@ -82,12 +82,8 @@ struct vbuf_render {
* DrawElements, note indices are ushort:
*/
void (*draw)( struct vbuf_render *,
- uint prim,
const ushort *indices,
- uint nr_indices,
- const void *vertices,
- uint nr_vertices,
- uint vertex_bytes);
+ uint nr_indices );
/**
* Called when vbuf is done with this set of vertices: