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authorBrian <brian.paul@tungstengraphics.com>2007-09-20 13:42:37 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-09-20 13:43:23 -0600
commit086734502a614e7778533018846ee66a66df9821 (patch)
tree80fc84b09af1915693bb6cf2c8596fb61a6cb1b4 /src/mesa/pipe/draw/draw_vertex_fetch.c
parent745f0cbe0528ac925096f5c1b85de7280fee7fbc (diff)
Checkpoint: vertex attribute clean-up.
Remove/disable the attrib/slot mapping arrays in a few places. Work in progress...
Diffstat (limited to 'src/mesa/pipe/draw/draw_vertex_fetch.c')
-rw-r--r--src/mesa/pipe/draw/draw_vertex_fetch.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_fetch.c b/src/mesa/pipe/draw/draw_vertex_fetch.c
index ce402d681f..62e8d61be4 100644
--- a/src/mesa/pipe/draw/draw_vertex_fetch.c
+++ b/src/mesa/pipe/draw/draw_vertex_fetch.c
@@ -81,6 +81,9 @@ void draw_vertex_fetch( struct draw_context *draw,
/* loop over vertices */
for (j = 0; j < count; j++) {
uint attr;
+
+ /*printf("fetch vertex %u: \n", j);*/
+
/* loop over vertex attributes (vertex shader inputs) */
for (attr = 0; attr < draw->vertex_shader.num_inputs; attr++) {
@@ -94,6 +97,8 @@ void draw_vertex_fetch( struct draw_context *draw,
fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
+ /*printf(" %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);*/
+
machine->Inputs[attr].xyzw[0].f[j] = p[0]; /*X*/
machine->Inputs[attr].xyzw[1].f[j] = p[1]; /*Y*/
machine->Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/