diff options
author | Zack Rusin <zack@tungstengraphics.com> | 2008-01-24 07:49:36 -0500 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2008-01-24 07:49:36 -0500 |
commit | bac991d6452a12a9c6cb85293a17448540761ca7 (patch) | |
tree | 5e4065da16cada4f2020218b69cf130611347975 /src/mesa/pipe/draw/draw_vertex_shader_llvm.c | |
parent | 11349b6a5f648bbad8765bf744a8e42b0f5e5f50 (diff) |
change the name of the shaders to reflect what they do.
remove stale code and do some general cleanups.
Diffstat (limited to 'src/mesa/pipe/draw/draw_vertex_shader_llvm.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader_llvm.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c index 08be1b83f8..4228c4f388 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c +++ b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c @@ -172,7 +172,7 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) /* Remaining attributes are packed into sequential post-transform * vertex attrib slots. */ - for (slot = 1; slot < draw->vs_num_outputs; slot++) { + for (slot = 1; slot < draw->num_vs_outputs; slot++) { vOut->data[slot][0] = dests[slot][0]; vOut->data[slot][1] = dests[slot][1]; vOut->data[slot][2] = dests[slot][2]; |