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author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 12:35:29 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-19 13:12:09 -0400 |
commit | c0bf7322088715bb411068c3d631b0c4be8cdff5 (patch) | |
tree | acc04e8f411800c3dbdc6672585d38894dd11b5d /src/mesa/pipe/failover/fo_state.c | |
parent | b3cc74aa448f42340cbd01578a51f94eb2949618 (diff) |
Redo the cso cache to map driver data in a lot more pleasing way.
Drivers can now create whatever they want from the state template. We
use cso_state object to store the template (necessary during lookups),
and the driver data. Convert blend state to the new semantics.
Diffstat (limited to 'src/mesa/pipe/failover/fo_state.c')
-rw-r--r-- | src/mesa/pipe/failover/fo_state.c | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c index 04ebd33d0d..ba110a6e4f 100644 --- a/src/mesa/pipe/failover/fo_state.c +++ b/src/mesa/pipe/failover/fo_state.c @@ -57,17 +57,43 @@ failover_set_alpha_test_state(struct pipe_context *pipe, } -static void +static void * +failover_create_blend_state( struct pipe_context *pipe, + const struct pipe_blend_state *blend ) +{ + struct fo_state *state = malloc(sizeof(struct fo_state)); + struct failover_context *failover = failover_context(pipe); + + state->sw_state = failover->sw->create_blend_state(pipe, blend); + state->hw_state = failover->hw->create_blend_state(pipe, blend); + + return state; +} + +static void failover_bind_blend_state( struct pipe_context *pipe, - const struct pipe_blend_state *blend ) + void *blend ) { struct failover_context *failover = failover_context(pipe); - failover->blend = blend; + failover->blend = (struct fo_state *)blend; failover->dirty |= FO_NEW_BLEND; failover->hw->bind_blend_state( failover->hw, blend ); } +static void +failover_delete_blend_state( struct pipe_context *pipe, + void *blend ) +{ + struct fo_state *state = (struct fo_state*)blend; + struct failover_context *failover = failover_context(pipe); + + failover->sw->delete_blend_state(pipe, state->sw_state); + failover->hw->delete_blend_state(pipe, state->hw_state); + state->sw_state = 0; + state->hw_state = 0; + free(state); +} static void failover_set_blend_color( struct pipe_context *pipe, @@ -253,7 +279,9 @@ failover_set_vertex_element(struct pipe_context *pipe, void failover_init_state_functions( struct failover_context *failover ) { + failover->pipe.create_blend_state = failover_create_blend_state; failover->pipe.bind_blend_state = failover_bind_blend_state; + failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.bind_sampler_state = failover_bind_sampler_state; failover->pipe.bind_depth_stencil_state = failover_bind_depth_stencil_state; failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state; |