diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-12 14:53:25 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-12 14:53:25 -0700 |
commit | 4da1cdf78fa3b954840650fa46cf72da5daf149f (patch) | |
tree | 0496f6f4364e3608f7bb7af2a549a9ba3a898252 /src/mesa/pipe/i915simple | |
parent | b61b1a295b13a0ff2cf98c8d07e62147d71c08b9 (diff) |
gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
Diffstat (limited to 'src/mesa/pipe/i915simple')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state.c | 7 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_sampler.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_texture.c | 30 |
3 files changed, 23 insertions, 16 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c index 950ea52d60..abd5571b88 100644 --- a/src/mesa/pipe/i915simple/i915_state.c +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -250,6 +250,13 @@ i915_create_sampler_state(struct pipe_context *pipe, if (sampler->normalized_coords) cso->state[1] |= SS3_NORMALIZED_COORDS; + if (0) /* XXX not tested yet */ + { + int minlod = (int) (16.0 * sampler->min_lod); + minlod = CLAMP(minlod, 0, 16 * 11); + cso->state[1] |= (minlod << SS3_MIN_LOD_SHIFT); + } + { ubyte r = float_to_ubyte(sampler->border_color[0]); ubyte g = float_to_ubyte(sampler->border_color[1]); diff --git a/src/mesa/pipe/i915simple/i915_state_sampler.c b/src/mesa/pipe/i915simple/i915_state_sampler.c index 0dbbc5241d..9c1a5bbbd6 100644 --- a/src/mesa/pipe/i915simple/i915_state_sampler.c +++ b/src/mesa/pipe/i915simple/i915_state_sampler.c @@ -185,7 +185,7 @@ i915_update_texture(struct i915_context *i915, uint unit, const struct pipe_texture *pt = &tex->base; uint format, pitch; const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; - const uint num_levels = pt->last_level - pt->first_level; + const uint num_levels = pt->last_level; assert(tex); assert(width); diff --git a/src/mesa/pipe/i915simple/i915_texture.c b/src/mesa/pipe/i915simple/i915_texture.c index 6faeab134a..6d37ae3d74 100644 --- a/src/mesa/pipe/i915simple/i915_texture.c +++ b/src/mesa/pipe/i915simple/i915_texture.c @@ -118,11 +118,11 @@ i945_miptree_layout_2d( struct i915_texture *tex ) tex->pitch = pt->width[0]; /* May need to adjust pitch to accomodate the placement of - * the 2nd mipmap. This occurs when the alignment + * the 2nd mipmap level. This occurs when the alignment * constraints of mipmap placement push the right edge of the - * 2nd mipmap out past the width of its parent. + * 2nd mipmap level out past the width of its parent. */ - if (pt->first_level != pt->last_level) { + if (pt->last_level > 0) { unsigned mip1_width = align_int(minify(pt->width[0]), align_w) + minify(minify(pt->width[0])); @@ -136,7 +136,7 @@ i945_miptree_layout_2d( struct i915_texture *tex ) tex->pitch = align_int(tex->pitch * pt->cpp, 4) / pt->cpp; tex->total_height = 0; - for ( level = pt->first_level ; level <= pt->last_level ; level++ ) { + for (level = 0; level <= pt->last_level; level++) { unsigned img_height; i915_miptree_set_level_info(tex, level, 1, x, y, width, height, 1); @@ -152,9 +152,9 @@ i945_miptree_layout_2d( struct i915_texture *tex ) */ tex->total_height = MAX2(tex->total_height, y + img_height); - /* Layout_below: step right after second mipmap. + /* Layout_below: step right after second mipmap level. */ - if (level == pt->first_level + 1) { + if (level == 1) { x += align_int(width, align_w); } else { @@ -204,7 +204,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; tex->total_height = dim * 4; - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 6, 0, 0, /*OLD: tex->pitch, tex->total_height,*/ @@ -219,7 +219,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) unsigned y = initial_offsets[face][1] * dim; unsigned d = dim; - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_image_offset(tex, level, face, x, y); d >>= 1; x += step_offsets[face][0] * d; @@ -240,7 +240,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) /* XXX: hardware expects/requires 9 levels at minimum. */ - for (level = pt->first_level; level <= MAX2(8, pt->last_level); + for (level = 0; level <= MAX2(8, pt->last_level); level++) { i915_miptree_set_level_info(tex, level, depth, 0, tex->total_height, width, height, depth); @@ -256,7 +256,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) /* Fixup depth image_offsets: */ depth = pt->depth[0]; - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, @@ -282,7 +282,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; tex->total_height = 0; - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, 0, tex->total_height, width, height, 1); @@ -337,7 +337,7 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) /* Set all the levels to effectively occupy the whole rectangular region. */ - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 6, 0, 0, lvlWidth, lvlHeight, 1); @@ -355,12 +355,12 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) y = tex->total_height - 4; x = (face - 4) * 8; } - else if (dim < 4 && (face > 0 || pt->first_level > 0)) { + else if (dim < 4 && (face > 0)) { y = tex->total_height - 4; x = face * 8; } - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_image_offset(tex, level, face, x, y); d >>= 1; @@ -418,7 +418,7 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) pack_x_pitch = tex->pitch; pack_x_nr = 1; - for (level = pt->first_level; level <= pt->last_level; level++) { + for (level = 0; level <= pt->last_level; level++) { unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6; int x = 0; int y = 0; |