diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2007-12-05 14:01:01 +1100 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2007-12-05 14:01:01 +1100 |
commit | 47b418b8fa5fd242e9021503d6ec329ac3d56fb0 (patch) | |
tree | 571c916747acd4abc3072e03a071fea7bb080c55 /src/mesa/pipe/nv50/nv50_state.c | |
parent | 97f8c39d916e80c0dbb0eae9a6c5109555a1f1b5 (diff) |
nv50: 3d driver skeleton
Diffstat (limited to 'src/mesa/pipe/nv50/nv50_state.c')
-rw-r--r-- | src/mesa/pipe/nv50/nv50_state.c | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/src/mesa/pipe/nv50/nv50_state.c b/src/mesa/pipe/nv50/nv50_state.c new file mode 100644 index 0000000000..0674c30dc8 --- /dev/null +++ b/src/mesa/pipe/nv50/nv50_state.c @@ -0,0 +1,242 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" + +#include "nv50_context.h" +#include "nv50_dma.h" +#include "nv50_state.h" + +static void * +nv50_alpha_test_state_create(struct pipe_context *pipe, + const struct pipe_alpha_test_state *cso) +{ +} + +static void +nv50_alpha_test_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_alpha_test_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ +} + +static void +nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ +} + +static void +nv50_sampler_state_bind(struct pipe_context *pipe, unsigned unit, + void *hwcso) +{ +} + +static void +nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ +} + +static void +nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_depth_stencil_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *cso) +{ +} + +static void +nv50_depth_stencil_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_depth_stencil_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ +} + +static void +nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ +} + +static void +nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ +} + +static void +nv50_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv50_set_clear_color_state(struct pipe_context *pipe, + const struct pipe_clear_color_state *ccol) +{ +} + +static void +nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ +} + +static void +nv50_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ +} + +static void +nv50_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ +} + +static void +nv50_set_sampler_units(struct pipe_context *pipe, + uint num_samplers, const uint *units) +{ +} + +static void +nv50_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ +} + +static void +nv50_set_texture_state(struct pipe_context *pipe, unsigned unit, + struct pipe_mipmap_tree *miptree) +{ +} + +static void +nv50_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ +} + +static void +nv50_set_vertex_buffer(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_buffer *vb) +{ +} + +static void +nv50_set_vertex_element(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_element *ve) +{ +} + +void +nv50_init_state_functions(struct nv50_context *nv50) +{ + nv50->pipe.create_alpha_test_state = nv50_alpha_test_state_create; + nv50->pipe.bind_alpha_test_state = nv50_alpha_test_state_bind; + nv50->pipe.delete_alpha_test_state = nv50_alpha_test_state_delete; + + nv50->pipe.create_blend_state = nv50_blend_state_create; + nv50->pipe.bind_blend_state = nv50_blend_state_bind; + nv50->pipe.delete_blend_state = nv50_blend_state_delete; + + nv50->pipe.create_sampler_state = nv50_sampler_state_create; + nv50->pipe.bind_sampler_state = nv50_sampler_state_bind; + nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; + + nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; + nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; + nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete; + + nv50->pipe.create_depth_stencil_state = nv50_depth_stencil_state_create; + nv50->pipe.bind_depth_stencil_state = nv50_depth_stencil_state_bind; + nv50->pipe.delete_depth_stencil_state = nv50_depth_stencil_state_delete; + + nv50->pipe.create_vs_state = nv50_vp_state_create; + nv50->pipe.bind_vs_state = nv50_vp_state_bind; + nv50->pipe.delete_vs_state = nv50_vp_state_delete; + + nv50->pipe.create_fs_state = nv50_fp_state_create; + nv50->pipe.bind_fs_state = nv50_fp_state_bind; + nv50->pipe.delete_fs_state = nv50_fp_state_delete; + + nv50->pipe.set_blend_color = nv50_set_blend_color; + nv50->pipe.set_clip_state = nv50_set_clip_state; + nv50->pipe.set_clear_color_state = nv50_set_clear_color_state; + nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; + nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state; + nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple; + nv50->pipe.set_sampler_units = nv50_set_sampler_units; + nv50->pipe.set_scissor_state = nv50_set_scissor_state; + nv50->pipe.set_texture_state = nv50_set_texture_state; + nv50->pipe.set_viewport_state = nv50_set_viewport_state; + + nv50->pipe.set_vertex_buffer = nv50_set_vertex_buffer; + nv50->pipe.set_vertex_element = nv50_set_vertex_element; + +// nv50->pipe.set_feedback_state = nv50_set_feedback_state; +// nv50->pipe.set_feedback_buffer = nv50_set_feedback_buffer; +} + |