diff options
author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-28 04:33:55 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-28 12:29:22 -0400 |
commit | a1a989f0be8dc34082b52bb3b3a6eacb36d9e75e (patch) | |
tree | 66c447fff8d693fa1a39522271bd29735d7828d6 /src/mesa/pipe/softpipe/sp_context.h | |
parent | f78193f444dad2a1aee219f538bc0da3f040c2e1 (diff) |
Redoing the way we handle vertex shaders for the draw module.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index c0a681f3d6..ccf29b5683 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -62,8 +62,12 @@ struct draw_stage; #define SP_NEW_VS 0x2000 #define SP_NEW_CONSTANTS 0x4000 +struct sp_vertex_shader_state { + const struct pipe_shader_state *state; + void *draw_data; +}; -struct softpipe_context { +struct softpipe_context { struct pipe_context pipe; /**< base class */ struct softpipe_winsys *winsys; /**< window system interface */ @@ -76,7 +80,7 @@ struct softpipe_context { const struct pipe_depth_stencil_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; const struct pipe_shader_state *fs; - const struct pipe_shader_state *vs; + const struct sp_vertex_shader_state *vs; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; |