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authorBrian <brian.paul@tungstengraphics.com>2007-07-09 16:14:26 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-09 16:14:26 -0600
commit279ffe3f163fd6a5e7bfa108db14c81acbb06ece (patch)
tree109bb794f7d057a51d748350ca616e920f2a67da /src/mesa/pipe/softpipe/sp_headers.h
parent9fbdf500788e78d63247a17226a75f7a079ae315 (diff)
New 'draw' module for primitive drawing (clipping, culling, etc).
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_headers.h')
-rw-r--r--src/mesa/pipe/softpipe/sp_headers.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/mesa/pipe/softpipe/sp_headers.h b/src/mesa/pipe/softpipe/sp_headers.h
index 96ff52a453..561597d9e2 100644
--- a/src/mesa/pipe/softpipe/sp_headers.h
+++ b/src/mesa/pipe/softpipe/sp_headers.h
@@ -34,27 +34,6 @@
#define PRIM_LINE 2
#define PRIM_TRI 3
-struct prim_header {
- GLfloat det;
- struct vertex_header *v[3];
-};
-
-/* Carry some useful information around with the vertices in the prim
- * pipe.
- */
-struct vertex_header {
- GLuint clipmask:12;
- GLuint edgeflag:1;
- GLuint pad:19;
-
- GLfloat clip[4];
-
- GLfloat data[][4]; /* Note variable size */
-};
-
-
-
-
/* The rasterizer generates 2x2 quads of fragment and feeds them to
* the current fp_machine (see below).