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authorBrian <brian.paul@tungstengraphics.com>2007-07-13 10:33:48 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-13 10:33:48 -0600
commit46bba80a54afbcabc0f064433cc2194473661c30 (patch)
tree3171f28650d274d28b2605797a505cff6e351922 /src/mesa/pipe/softpipe/sp_prim_setup.c
parent5796056e289c5a698a1883586c7acde36f86618f (diff)
Implement AA points and AA coverage application in quad pipeline.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_prim_setup.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c97
1 files changed, 67 insertions, 30 deletions
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index e94ca139aa..3d3f2b74fc 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -858,60 +858,97 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
const GLint ixmax = block((GLint) (x + halfSize));
const GLint iymin = block((GLint) (y - halfSize));
const GLint iymax = block((GLint) (y + halfSize));
- GLfloat halfSizeSquared = halfSize * halfSize;
GLint ix, iy;
- for (iy = iymin; iy <= iymax; iy += 2) {
- for (ix = ixmin; ix <= ixmax; ix += 2) {
+ if (round) {
+ /* rounded points */
+ const GLfloat rmin = halfSize - 0.7071F; /* 0.7071 = sqrt(2)/2 */
+ const GLfloat rmax = halfSize + 0.7071F;
+ const GLfloat rmin2 = MAX2(0.0F, rmin * rmin);
+ const GLfloat rmax2 = rmax * rmax;
+ const GLfloat cscale = 1.0F / (rmax2 - rmin2);
- if (round) {
- /* rounded points */
- /* XXX for GL_SMOOTH, need to compute per-fragment coverage too */
- GLfloat dx, dy;
+ for (iy = iymin; iy <= iymax; iy += 2) {
+ for (ix = ixmin; ix <= ixmax; ix += 2) {
+ GLfloat dx, dy, dist2, cover;
setup->quad.mask = 0x0;
dx = (ix + 0.5) - x;
dy = (iy + 0.5) - y;
- if (dx * dx + dy * dy <= halfSizeSquared)
+ dist2 = dx * dx + dy * dy;
+ if (dist2 <= rmax2) {
+ cover = 1.0F - (dist2 - rmin2) * cscale;
+ setup->quad.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0);
setup->quad.mask |= MASK_BOTTOM_LEFT;
+ }
dx = (ix + 1.5) - x;
dy = (iy + 0.5) - y;
- if (dx * dx + dy * dy <= halfSizeSquared)
+ dist2 = dx * dx + dy * dy;
+ if (dist2 <= rmax2) {
+ cover = 1.0F - (dist2 - rmin2) * cscale;
+ setup->quad.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0);
setup->quad.mask |= MASK_BOTTOM_RIGHT;
+ }
dx = (ix + 0.5) - x;
dy = (iy + 1.5) - y;
- if (dx * dx + dy * dy <= halfSizeSquared)
+ dist2 = dx * dx + dy * dy;
+ if (dist2 <= rmax2) {
+ cover = 1.0F - (dist2 - rmin2) * cscale;
+ setup->quad.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0);
setup->quad.mask |= MASK_TOP_LEFT;
+ }
dx = (ix + 1.5) - x;
dy = (iy + 1.5) - y;
- if (dx * dx + dy * dy <= halfSizeSquared)
+ dist2 = dx * dx + dy * dy;
+ if (dist2 <= rmax2) {
+ cover = 1.0F - (dist2 - rmin2) * cscale;
+ setup->quad.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0);
setup->quad.mask |= MASK_TOP_RIGHT;
- }
- else {
- /* square points */
- setup->quad.mask = 0xf;
-
- if (ix + 0.5 < x - halfSize)
- setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
-
- if (ix + 1.5 > x + halfSize)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
-
- if (iy + 0.5 < y - halfSize)
- setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
+ }
- if (iy + 1.5 > y + halfSize)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
+ if (setup->quad.mask) {
+ setup->quad.x0 = ix;
+ setup->quad.y0 = iy;
+ quad_emit( setup->softpipe, &setup->quad );
+ }
}
+ }
+ }
+ else {
+ /* square points */
+ for (iy = iymin; iy <= iymax; iy += 2) {
+ for (ix = ixmin; ix <= ixmax; ix += 2) {
+ setup->quad.mask = 0xf;
- if (setup->quad.mask) {
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- quad_emit( setup->softpipe, &setup->quad );
+ if (ix + 0.5 < x - halfSize) {
+ /* fragment is past left edge of point, turn off left bits */
+ setup->quad.mask &= ~(MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
+ }
+
+ if (ix + 1.5 > x + halfSize) {
+ /* past the right edge */
+ setup->quad.mask &= ~(MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
+ }
+
+ if (iy + 0.5 < y - halfSize) {
+ /* below the bottom edge */
+ setup->quad.mask &= ~(MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
+ }
+
+ if (iy + 1.5 > y + halfSize) {
+ /* above the top edge */
+ setup->quad.mask &= ~(MASK_TOP_LEFT | MASK_TOP_RIGHT);
+ }
+
+ if (setup->quad.mask) {
+ setup->quad.x0 = ix;
+ setup->quad.y0 = iy;
+ quad_emit( setup->softpipe, &setup->quad );
+ }
}
}
}