diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-12 14:53:25 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-12 14:53:25 -0700 |
commit | 4da1cdf78fa3b954840650fa46cf72da5daf149f (patch) | |
tree | 0496f6f4364e3608f7bb7af2a549a9ba3a898252 /src/mesa/pipe/softpipe | |
parent | b61b1a295b13a0ff2cf98c8d07e62147d71c08b9 (diff) |
gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
Diffstat (limited to 'src/mesa/pipe/softpipe')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_sampler.c | 4 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_tex_sample.c | 18 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_texture.c | 4 |
3 files changed, 12 insertions, 14 deletions
diff --git a/src/mesa/pipe/softpipe/sp_state_sampler.c b/src/mesa/pipe/softpipe/sp_state_sampler.c index 291bbc40ad..6a5a643c89 100644 --- a/src/mesa/pipe/softpipe/sp_state_sampler.c +++ b/src/mesa/pipe/softpipe/sp_state_sampler.c @@ -34,6 +34,8 @@ #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" +#include "pipe/draw/draw_context.h" + void * @@ -73,6 +75,8 @@ softpipe_set_sampler_texture(struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + assert(unit < PIPE_MAX_SAMPLERS); softpipe->texture[unit] = softpipe_texture(texture); /* ptr, not struct */ diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c index 5e215c433a..325bdb86da 100644 --- a/src/mesa/pipe/softpipe/sp_tex_sample.c +++ b/src/mesa/pipe/softpipe/sp_tex_sample.c @@ -449,7 +449,6 @@ compute_lambda(struct tgsi_sampler *sampler, } lambda = LOG2(rho); - lambda += lodbias + sampler->state->lod_bias; lambda = CLAMP(lambda, sampler->state->min_lod, sampler->state->max_lod); @@ -457,7 +456,6 @@ compute_lambda(struct tgsi_sampler *sampler, } - /** * Do several things here: * 1. Compute lambda from the texcoords, if needed @@ -477,7 +475,7 @@ choose_mipmap_levels(struct tgsi_sampler *sampler, if (sampler->state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { /* no mipmap selection needed */ *imgFilter = sampler->state->mag_img_filter; - *level0 = *level1 = sampler->texture->first_level; + *level0 = *level1 = (int) sampler->state->min_lod; } else { float lambda; @@ -492,7 +490,7 @@ choose_mipmap_levels(struct tgsi_sampler *sampler, if (lambda < 0.0) { /* XXX threshold depends on the filter */ /* magnifying */ *imgFilter = sampler->state->mag_img_filter; - *level0 = *level1 = sampler->texture->first_level; + *level0 = *level1 = 0; } else { /* minifying */ @@ -503,19 +501,13 @@ choose_mipmap_levels(struct tgsi_sampler *sampler, /* Nearest mipmap level */ const int lvl = (int) (lambda + 0.5); *level0 = - *level1 = CLAMP(lvl, - (int) sampler->texture->first_level, - (int) sampler->texture->last_level); + *level1 = CLAMP(lvl, 0, (int) sampler->texture->last_level); } else { /* Linear interpolation between mipmap levels */ const int lvl = (int) lambda; - *level0 = CLAMP(lvl, - (int) sampler->texture->first_level, - (int) sampler->texture->last_level); - *level1 = CLAMP(lvl + 1, - (int) sampler->texture->first_level, - (int) sampler->texture->last_level); + *level0 = CLAMP(lvl, 0, (int) sampler->texture->last_level); + *level1 = CLAMP(lvl + 1, 0, (int) sampler->texture->last_level); *levelBlend = FRAC(lambda); /* blending weight between levels */ } } diff --git a/src/mesa/pipe/softpipe/sp_texture.c b/src/mesa/pipe/softpipe/sp_texture.c index fd2cc3dbbb..6de7a9b543 100644 --- a/src/mesa/pipe/softpipe/sp_texture.c +++ b/src/mesa/pipe/softpipe/sp_texture.c @@ -61,7 +61,7 @@ softpipe_texture_layout(struct softpipe_texture * spt) spt->buffer_size = 0; - for ( level = pt->first_level ; level <= pt->last_level ; level++ ) { + for (level = 0; level <= pt->last_level; level++) { pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; @@ -139,6 +139,8 @@ softpipe_get_tex_surface(struct pipe_context *pipe, struct softpipe_texture *spt = softpipe_texture(pt); struct pipe_surface *ps; + assert(level <= pt->last_level); + ps = pipe->winsys->surface_alloc(pipe->winsys); if (ps) { assert(ps->refcount); |