diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-12-07 07:57:54 -0700 |
---|---|---|
committer | Ben Skeggs <skeggsb@gmail.com> | 2007-12-09 12:05:26 +1100 |
commit | 2a9c33f9fe4b78710bfa36f1309d791c294d7cc8 (patch) | |
tree | b1ffbec54a0f341b0633c527e5f906bfbd1e3de5 /src/mesa/pipe/xlib/xm_api.c | |
parent | 6397bef076271d36443ce9db5f80fa20b05ee60e (diff) |
Overhaul the Xlib winsys layer.
Front/back color buffers are now allocated with ordinary malloc() via the
winsys buffer functions.
To display surfaces in SwapBuffers() or flush_frontbuffer() we create an
XImage that wraps the surface, then use XPutImage to copy to the window.
Shared memory transport disabled for now.
Diffstat (limited to 'src/mesa/pipe/xlib/xm_api.c')
-rw-r--r-- | src/mesa/pipe/xlib/xm_api.c | 1282 |
1 files changed, 114 insertions, 1168 deletions
diff --git a/src/mesa/pipe/xlib/xm_api.c b/src/mesa/pipe/xlib/xm_api.c index 542b4aca49..ce7e3cb6c2 100644 --- a/src/mesa/pipe/xlib/xm_api.c +++ b/src/mesa/pipe/xlib/xm_api.c @@ -48,12 +48,7 @@ * according to the display's visual red_mask, green_mask, and blue_mask. * If XPutPixel is used to put a pixel into an XImage then XPutPixel will * do byte swapping if needed. If one wants to directly "poke" the pixel - * into the XImage's buffer then the pixel must be byte swapped first. In - * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format - * and use XPutPixel everywhere except in the implementation of - * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so - * instead of using XPutPixel we "poke" our values after byte-swapping - * the clear pixel value if needed. + * into the XImage's buffer then the pixel must be byte swapped first. * */ @@ -77,8 +72,8 @@ #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" -#include "pipe/softpipe/sp_context.h" #include "pipe/p_defines.h" +#include "pipe/p_context.h" /** * Global X driver lock @@ -136,24 +131,6 @@ static int check_for_xshm( XMesaDisplay *display ) /** - * Apply gamma correction to an intensity value in [0..max]. Return the - * new intensity value. - */ -static GLint -gamma_adjust( GLfloat gamma, GLint value, GLint max ) -{ - if (gamma == 1.0) { - return value; - } - else { - double x = (double) value / (double) max; - return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); - } -} - - - -/** * Return the true number of bits per pixel for XImages. * For example, if we request a 24-bit deep visual we may actually need/get * 32bpp XImages. This function returns the appropriate bpp. @@ -252,19 +229,19 @@ get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height * \param width returns width in pixels * \param height returns height in pixels */ -void +static void xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, GLuint *width, GLuint *height) { #ifdef XFree86Server - *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); - *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); + *width = MIN2(b->drawable->width, MAX_WIDTH); + *height = MIN2(b->drawable->height, MAX_HEIGHT); #else Status stat; _glthread_LOCK_MUTEX(_xmesa_lock); XSync(b->xm_visual->display, 0); /* added for Chromium */ - stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height); + stat = get_drawable_size(dpy, b->drawable, width, height); _glthread_UNLOCK_MUTEX(_xmesa_lock); if (!stat) { @@ -301,7 +278,6 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, { XMesaBuffer b; GLframebuffer *fb; - struct pipe_winsys *winsys = xmesa_get_pipe_winsys(); ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); @@ -309,7 +285,8 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, if (!b) return NULL; - b->display = vis->display; + b->drawable = d; + b->xm_visual = vis; b->type = type; b->cmap = cmap; @@ -317,113 +294,20 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, /* * Create framebuffer, but we'll plug in our own renderbuffers below. */ - b->stfb = st_create_framebuffer(&vis->mesa_visual, GL_FALSE, (void *) b); + b->stfb = st_create_framebuffer(&vis->mesa_visual, GL_TRUE, (void *) b); fb = &b->stfb->Base; - fb->Delete = xmesa_delete_framebuffer; - - /* - * XXX we want to create surfaces for pipe, not renderbuffers for Mesa. - */ - - /* - * Front renderbuffer - */ - b->frontxrb = xmesa_create_renderbuffer(winsys, 0, vis, GL_FALSE); - if (!b->frontxrb) { - _mesa_free(b); - return NULL; - } - b->frontxrb->Parent = b; - b->frontxrb->drawable = d; - b->frontxrb->pixmap = (XMesaPixmap) d; - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &b->frontxrb->St.Base); - - /* - * Back renderbuffer - */ - if (vis->mesa_visual.doubleBufferMode) { - b->backxrb = xmesa_create_renderbuffer(winsys, 0, vis, GL_TRUE); - if (!b->backxrb) { - /* XXX free front xrb too */ - _mesa_free(b); - return NULL; - } - b->backxrb->Parent = b; - /* determine back buffer implementation */ - b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; - - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &b->backxrb->St.Base); - } - - /* - * Software alpha planes - */ - if (vis->mesa_visual.alphaBits > 0 - && vis->undithered_pf != PF_8A8B8G8R - && vis->undithered_pf != PF_8A8R8G8B) { - /* Visual has alpha, but pixel format doesn't support it. - * We'll use an alpha renderbuffer wrapper. - */ -#if 0 - b->swAlpha = GL_TRUE; /* don't do any renderbuffer wrapping */ -#else - b->swAlpha = GL_FALSE; -#endif - } - else { - b->swAlpha = GL_FALSE; - } - - if (vis->mesa_visual.depthBits > 0 && - vis->mesa_visual.stencilBits > 0) { - /* combined depth/stencil */ - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); - } - else { - if (vis->mesa_visual.depthBits > 24) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT32); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); - } - else if (vis->mesa_visual.depthBits > 16) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); - } - else if (vis->mesa_visual.depthBits > 1) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT16); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); - } - - if (vis->mesa_visual.stencilBits > 0) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_STENCIL_INDEX8_EXT); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); - } - } - - if (vis->mesa_visual.accumRedBits > 0) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(GL_RGBA16); - _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb); - } - - /* - * Other renderbuffer (depth, stencil, etc) + * Create scratch XImage for xmesa_display_surface() */ - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /*vis->mesa_visual.haveDepthBuffer,*/ - GL_FALSE, /* stencil */ - GL_FALSE, /* accum */ - b->swAlpha, - vis->mesa_visual.numAuxBuffers > 0 ); + b->tempImage = XCreateImage(vis->display, + vis->visinfo->visual, + vis->visinfo->depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ /* GLX_EXT_texture_from_pixmap */ b->TextureTarget = 0; @@ -446,8 +330,10 @@ XMesaBuffer xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) { XMesaBuffer b; - for (b=XMesaBufferList; b; b=b->Next) { - if (b->display==dpy && b->cmap==cmap && b!=notThis) { + for (b = XMesaBufferList; b; b = b->Next) { + if (b->xm_visual->display == dpy && + b->cmap == cmap && + b != notThis) { return b; } } @@ -479,7 +365,10 @@ xmesa_free_buffer(XMesaBuffer buffer) /* Since the X window for the XMesaBuffer is going away, we don't * want to dereference this pointer in the future. */ - b->frontxrb->drawable = 0; + b->drawable = 0; + + buffer->tempImage->data = NULL; + XDestroyImage(buffer->tempImage); /* Unreference. If count = zero we'll really delete the buffer */ _mesa_unreference_framebuffer(&fb); @@ -494,22 +383,6 @@ xmesa_free_buffer(XMesaBuffer buffer) } -/** - * Copy X color table stuff from one XMesaBuffer to another. - */ -static void -copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) -{ - MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); - MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); - MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); - MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); - dst->num_alloced = src->num_alloced; - MEMCPY(dst->alloced_colors, src->alloced_colors, - sizeof(src->alloced_colors)); -} - - /**********************************************************************/ /***** Misc Private Functions *****/ @@ -517,450 +390,49 @@ copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) /** - * A replacement for XAllocColor. This function should never - * fail to allocate a color. When XAllocColor fails, we return - * the nearest matching color. If we have to allocate many colors - * this function isn't too efficient; the XQueryColors() could be - * done just once. - * Written by Michael Pichler, Brian Paul, Mark Kilgard - * Input: dpy - X display - * cmap - X colormap - * cmapSize - size of colormap - * In/Out: color - the XColor struct - * Output: exact - 1=exact color match, 0=closest match - * alloced - 1=XAlloc worked, 0=XAlloc failed - */ -static void -noFaultXAllocColor( int client, - XMesaDisplay *dpy, - XMesaColormap cmap, - int cmapSize, - XMesaColor *color, - int *exact, int *alloced ) -{ -#ifdef XFree86Server - Pixel *ppixIn; - xrgb *ctable; -#else - /* we'll try to cache ctable for better remote display performance */ - static Display *prevDisplay = NULL; - static XMesaColormap prevCmap = 0; - static int prevCmapSize = 0; - static XMesaColor *ctable = NULL; -#endif - XMesaColor subColor; - int i, bestmatch; - double mindist; /* 3*2^16^2 exceeds long int precision. */ - - (void) client; - - /* First try just using XAllocColor. */ -#ifdef XFree86Server - if (AllocColor(cmap, - &color->red, &color->green, &color->blue, - &color->pixel, - client) == Success) -#else - if (XAllocColor(dpy, cmap, color)) -#endif - { - *exact = 1; - *alloced = 1; - return; - } - - /* Alloc failed, search for closest match */ - - /* Retrieve color table entries. */ - /* XXX alloca candidate. */ -#ifdef XFree86Server - ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); - ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); - for (i = 0; i < cmapSize; i++) { - ppixIn[i] = i; - } - QueryColors(cmap, cmapSize, ppixIn, ctable); -#else - if (prevDisplay != dpy || prevCmap != cmap - || prevCmapSize != cmapSize || !ctable) { - /* free previously cached color table */ - if (ctable) - _mesa_free(ctable); - /* Get the color table from X */ - ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); - assert(ctable); - for (i = 0; i < cmapSize; i++) { - ctable[i].pixel = i; - } - XQueryColors(dpy, cmap, ctable, cmapSize); - prevDisplay = dpy; - prevCmap = cmap; - prevCmapSize = cmapSize; - } -#endif - - /* Find best match. */ - bestmatch = -1; - mindist = 0.0; - for (i = 0; i < cmapSize; i++) { - double dr = 0.30 * ((double) color->red - (double) ctable[i].red); - double dg = 0.59 * ((double) color->green - (double) ctable[i].green); - double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); - double dist = dr * dr + dg * dg + db * db; - if (bestmatch < 0 || dist < mindist) { - bestmatch = i; - mindist = dist; - } - } - - /* Return result. */ - subColor.red = ctable[bestmatch].red; - subColor.green = ctable[bestmatch].green; - subColor.blue = ctable[bestmatch].blue; - /* Try to allocate the closest match color. This should only - * fail if the cell is read/write. Otherwise, we're incrementing - * the cell's reference count. - */ -#ifdef XFree86Server - if (AllocColor(cmap, - &subColor.red, &subColor.green, &subColor.blue, - &subColor.pixel, - client) == Success) { -#else - if (XAllocColor(dpy, cmap, &subColor)) { -#endif - *alloced = 1; - } - else { - /* do this to work around a problem reported by Frank Ortega */ - subColor.pixel = (unsigned long) bestmatch; - subColor.red = ctable[bestmatch].red; - subColor.green = ctable[bestmatch].green; - subColor.blue = ctable[bestmatch].blue; - subColor.flags = DoRed | DoGreen | DoBlue; - *alloced = 0; - } -#ifdef XFree86Server - _mesa_free(ppixIn); - _mesa_free(ctable); -#else - /* don't free table, save it for next time */ -#endif - - *color = subColor; - *exact = 0; -} - - - -/** - * Do setup for PF_GRAYSCALE pixel format. - * Note that buffer may be NULL. - */ -static GLboolean -setup_grayscale(int client, XMesaVisual v, - XMesaBuffer buffer, XMesaColormap cmap) -{ - if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { - return GL_FALSE; - } - - if (buffer) { - XMesaBuffer prevBuffer; - - if (!cmap) { - return GL_FALSE; - } - - prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { - /* Copy colormap stuff from previous XMesaBuffer which uses same - * X colormap. Do this to avoid time spent in noFaultXAllocColor. - */ - copy_colortable_info(buffer, prevBuffer); - } - else { - /* Allocate 256 shades of gray */ - int gray; - int colorsfailed = 0; - for (gray=0;gray<256;gray++) { - GLint r = gamma_adjust( v->RedGamma, gray, 255 ); - GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); - GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); - int exact, alloced; - XMesaColor xcol; - xcol.red = (r << 8) | r; - xcol.green = (g << 8) | g; - xcol.blue = (b << 8) | b; - noFaultXAllocColor( client, v->display, - cmap, GET_COLORMAP_SIZE(v), - &xcol, &exact, &alloced ); - if (!exact) { - colorsfailed++; - } - if (alloced) { - assert(buffer->num_alloced<256); - buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; - buffer->num_alloced++; - } - - /*OLD - assert(gray < 576); - buffer->color_table[gray*3+0] = xcol.pixel; - buffer->color_table[gray*3+1] = xcol.pixel; - buffer->color_table[gray*3+2] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; - buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; - buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; - */ - buffer->color_table[gray] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = gray; - buffer->pixel_to_g[xcol.pixel] = gray; - buffer->pixel_to_b[xcol.pixel] = gray; - } - - if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { - _mesa_warning(NULL, - "Note: %d out of 256 needed colors do not match exactly.\n", - colorsfailed ); - } - } - } - - v->dithered_pf = PF_Grayscale; - v->undithered_pf = PF_Grayscale; - return GL_TRUE; -} - - - -/** - * Setup RGB rendering for a window with a PseudoColor, StaticColor, - * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 - * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB - * color. While this function was originally designed just for 8-bit - * visuals, it has also proven to work from 4-bit up to 16-bit visuals. - * Dithering code contributed by Bob Mercier. - */ -static GLboolean -setup_dithered_color(int client, XMesaVisual v, - XMesaBuffer buffer, XMesaColormap cmap) -{ - if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { - return GL_FALSE; - } - - if (buffer) { - XMesaBuffer prevBuffer; - - if (!cmap) { - return GL_FALSE; - } - - prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { - /* Copy colormap stuff from previous, matching XMesaBuffer. - * Do this to avoid time spent in noFaultXAllocColor. - */ - copy_colortable_info(buffer, prevBuffer); - } - else { - /* Allocate X colors and initialize color_table[], red_table[], etc */ - int r, g, b, i; - int colorsfailed = 0; - for (r = 0; r < DITH_R; r++) { - for (g = 0; g < DITH_G; g++) { - for (b = 0; b < DITH_B; b++) { - XMesaColor xcol; - int exact, alloced; - xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); - xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); - xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); - noFaultXAllocColor( client, v->display, - cmap, GET_COLORMAP_SIZE(v), - &xcol, &exact, &alloced ); - if (!exact) { - colorsfailed++; - } - if (alloced) { - assert(buffer->num_alloced<256); - buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; - buffer->num_alloced++; - } - i = DITH_MIX( r, g, b ); - assert(i < 576); - buffer->color_table[i] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); - buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); - buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); - } - } - } - - if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { - _mesa_warning(NULL, - "Note: %d out of %d needed colors do not match exactly.\n", - colorsfailed, DITH_R * DITH_G * DITH_B ); - } - } - } - - v->dithered_pf = PF_Dither; - v->undithered_pf = PF_Lookup; - return GL_TRUE; -} - - -/** - * Setup RGB rendering for a window with a True/DirectColor visual. + * Choose the pixel format for the given visual. + * This will tell the gallium driver how to pack pixel data into + * drawing surfaces. */ -static void -setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap) +static GLuint +choose_pixel_format(XMesaVisual v) { - unsigned long rmask, gmask, bmask; - (void) buffer; - (void) cmap; - - /* Compute red multiplier (mask) and bit shift */ - v->rshift = 0; - rmask = GET_REDMASK(v); - while ((rmask & 1)==0) { - v->rshift++; - rmask = rmask >> 1; - } - - /* Compute green multiplier (mask) and bit shift */ - v->gshift = 0; - gmask = GET_GREENMASK(v); - while ((gmask & 1)==0) { - v->gshift++; - gmask = gmask >> 1; - } - - /* Compute blue multiplier (mask) and bit shift */ - v->bshift = 0; - bmask = GET_BLUEMASK(v); - while ((bmask & 1)==0) { - v->bshift++; - bmask = bmask >> 1; - } - - /* - * Compute component-to-pixel lookup tables and dithering kernel - */ - { - static GLubyte kernel[16] = { - 0*16, 8*16, 2*16, 10*16, - 12*16, 4*16, 14*16, 6*16, - 3*16, 11*16, 1*16, 9*16, - 15*16, 7*16, 13*16, 5*16, - }; - GLint rBits = _mesa_bitcount(rmask); - GLint gBits = _mesa_bitcount(gmask); - GLint bBits = _mesa_bitcount(bmask); - GLint maxBits; - GLuint i; - - /* convert pixel components in [0,_mask] to RGB values in [0,255] */ - for (i=0; i<=rmask; i++) - v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); - for (i=0; i<=gmask; i++) - v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); - for (i=0; i<=bmask; i++) - v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); - - /* convert RGB values from [0,255] to pixel components */ - - for (i=0;i<256;i++) { - GLint r = gamma_adjust(v->RedGamma, i, 255); - GLint g = gamma_adjust(v->GreenGamma, i, 255); - GLint b = gamma_adjust(v->BlueGamma, i, 255); - v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; - v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; - v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; - } - /* overflow protection */ - for (i=256;i<512;i++) { - v->RtoPixel[i] = v->RtoPixel[255]; - v->GtoPixel[i] = v->GtoPixel[255]; - v->BtoPixel[i] = v->BtoPixel[255]; - } - - /* setup dithering kernel */ - maxBits = rBits; - if (gBits > maxBits) maxBits = gBits; - if (bBits > maxBits) maxBits = bBits; - for (i=0;i<16;i++) { - v->Kernel[i] = kernel[i] >> maxBits; - } - - v->undithered_pf = PF_Truecolor; - v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; - } - - /* - * Now check for TrueColor visuals which we can optimize. - */ - if ( GET_REDMASK(v) ==0x0000ff - && GET_GREENMASK(v)==0x00ff00 - && GET_BLUEMASK(v) ==0xff0000 + if ( GET_REDMASK(v) == 0x0000ff + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0xff0000 && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==32 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { + && v->BitsPerPixel == 32) { /* common 32 bpp config used on SGI, Sun */ - v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */ - } - else if (GET_REDMASK(v) == 0xff0000 - && GET_GREENMASK(v)== 0x00ff00 - && GET_BLUEMASK(v) == 0x0000ff - && CHECK_BYTE_ORDER(v) - && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){ - if (v->BitsPerPixel==32) { - /* if 32 bpp, and visual indicates 8 bpp alpha channel */ - if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8) - v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */ - else - v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */ + assert(0); + return 0 /* PIXEL_FORMAT_U_A8_B8_G8_A8 */; + } + else if ( GET_REDMASK(v) == 0xff0000 + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0x0000ff + && CHECK_BYTE_ORDER(v)) { + if (v->BitsPerPixel == 32) { + return PIPE_FORMAT_U_A8_R8_G8_B8; } else if (v->BitsPerPixel == 24) { - v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */ + /* not supported yet */ + abort(); + return 0; } } - else if (GET_REDMASK(v) ==0xf800 - && GET_GREENMASK(v)==0x07e0 - && GET_BLUEMASK(v) ==0x001f - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==16 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { + else if ( GET_REDMASK(v) == 0xf800 + && GET_GREENMASK(v) == 0x07e0 + && GET_BLUEMASK(v) == 0x001f + && CHECK_BYTE_ORDER(v) + && v->BitsPerPixel == 16) { /* 5-6-5 RGB */ - v->undithered_pf = PF_5R6G5B; - v->dithered_pf = PF_Dither_5R6G5B; + return PIPE_FORMAT_U_R5_G6_B5; } -} - - -/** - * Setup RGB rendering for a window with a monochrome visual. - */ -static void -setup_monochrome( XMesaVisual v, XMesaBuffer b ) -{ - (void) b; - v->dithered_pf = v->undithered_pf = PF_1Bit; - /* if black=1 then we must flip pixel values */ - v->bitFlip = (GET_BLACK_PIXEL(v) != 0); + assert(0); + return 0; } - /** * When a context is bound for the first time, we can finally finish * initializing the context's visual and buffer information. @@ -976,10 +448,8 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, GLboolean rgb_flag, XMesaDrawable window, XMesaColormap cmap) { - int client = 0; - #ifdef XFree86Server - client = (window) ? CLIENT_ID(window->id) : 0; + int client = (window) ? CLIENT_ID(window->id) : 0; #endif ASSERT(!b || b->xm_visual == v); @@ -989,47 +459,22 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, assert(v->BitsPerPixel > 0); if (rgb_flag == GL_FALSE) { - /* COLOR-INDEXED WINDOW: - * Even if the visual is TrueColor or DirectColor we treat it as - * being color indexed. This is weird but might be useful to someone. - */ - v->dithered_pf = v->undithered_pf = PF_Index; - v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); + /* COLOR-INDEXED WINDOW: not supported*/ + return GL_FALSE; } else { /* RGB WINDOW: * We support RGB rendering into almost any kind of visual. */ const int xclass = v->mesa_visual.visualType; - if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { - setup_truecolor( v, b, cmap ); - } - else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { - setup_monochrome( v, b ); - } - else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { - if (!setup_grayscale( client, v, b, cmap )) { - return GL_FALSE; - } - } - else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) - && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { - if (!setup_dithered_color( client, v, b, cmap )) { - return GL_FALSE; - } - } - else { - _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); + if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) { + _mesa_warning(NULL, + "XMesa: RGB mode rendering not supported in given visual.\n"); return GL_FALSE; } v->mesa_visual.indexBits = 0; - - if (_mesa_getenv("MESA_NO_DITHER")) { - v->dithered_pf = v->undithered_pf; - } } - /* * If MESA_INFO env var is set print out some debugging info * which can help Brian figure out what's going on when a user @@ -1037,21 +482,14 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, */ if (_mesa_getenv("MESA_INFO")) { _mesa_printf("X/Mesa visual = %p\n", (void *) v); - _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); - _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); } if (b && window) { - char *data; - - /* Do window-specific initializations */ - /* these should have been set in create_xmesa_buffer */ - ASSERT(b->frontxrb->drawable == window); - ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window); + ASSERT(b->drawable == window); /* Setup for single/double buffering */ if (v->mesa_visual.doubleBufferMode) { @@ -1059,59 +497,13 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, b->shm = check_for_xshm( v->display ); } - /* X11 graphics contexts */ + /* X11 graphics context */ #ifdef XFree86Server b->gc = CreateScratchGC(v->display, window->depth); #else b->gc = XCreateGC( v->display, window, 0, NULL ); #endif XMesaSetFunction( v->display, b->gc, GXcopy ); - - /* cleargc - for glClear() */ -#ifdef XFree86Server - b->cleargc = CreateScratchGC(v->display, window->depth); -#else - b->cleargc = XCreateGC( v->display, window, 0, NULL ); -#endif - XMesaSetFunction( v->display, b->cleargc, GXcopy ); - - /* - * Don't generate Graphics Expose/NoExpose events in swapbuffers(). - * Patch contributed by Michael Pichler May 15, 1995. - */ -#ifdef XFree86Server - b->swapgc = CreateScratchGC(v->display, window->depth); - { - CARD32 v[1]; - v[0] = FALSE; - dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); - } -#else - { - XGCValues gcvalues; - gcvalues.graphics_exposures = False; - b->swapgc = XCreateGC(v->display, window, - GCGraphicsExposures, &gcvalues); - } -#endif - XMesaSetFunction( v->display, b->swapgc, GXcopy ); - - /* Initialize the row buffer XImage for use in write_color_span() */ - data = (char*) MALLOC(MAX_WIDTH*4); -#ifdef XFree86Server - b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data); -#else - b->rowimage = XCreateImage( v->display, - v->visinfo->visual, - v->visinfo->depth, - ZPixmap, 0, /*format, offset*/ - data, /*data*/ - MAX_WIDTH, 1, /*width, height*/ - 32, /*bitmap_pad*/ - 0 /*bytes_per_line*/ ); -#endif - if (!b->rowimage) - return GL_FALSE; } return GL_TRUE; @@ -1119,65 +511,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, -/* - * Convert an RGBA color to a pixel value. - */ -unsigned long -xmesa_color_to_pixel(XMesaContext xmesa, - GLubyte r, GLubyte g, GLubyte b, GLubyte a, - GLuint pixelFormat) -{ - GLcontext *ctx = xmesa->st->ctx; - - switch (pixelFormat) { - case PF_Index: - return 0; - case PF_Truecolor: - { - unsigned long p; - PACK_TRUECOLOR( p, r, g, b ); - return p; - } - case PF_8A8B8G8R: - return PACK_8A8B8G8R( r, g, b, a ); - case PF_8A8R8G8B: - return PACK_8A8R8G8B( r, g, b, a ); - case PF_8R8G8B: - /* fall through */ - case PF_8R8G8B24: - return PACK_8R8G8B( r, g, b ); - case PF_5R6G5B: - return PACK_5R6G5B( r, g, b ); - case PF_Dither: - { - DITHER_SETUP; - return DITHER( 1, 0, r, g, b ); - } - case PF_1Bit: - /* 382 = (3*255)/2 */ - return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; - case PF_Lookup: - { - LOOKUP_SETUP; - return LOOKUP( r, g, b ); - } - case PF_Grayscale: - return GRAY_RGB( r, g, b ); - case PF_Dither_True: - /* fall through */ - case PF_Dither_5R6G5B: - { - unsigned long p; - PACK_TRUEDITHER(p, 1, 0, r, g, b); - return p; - } - default: - _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); - } - return 0; -} - - #define NUM_VISUAL_TYPES 6 /** @@ -1252,7 +585,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, GLint level, GLint visualCaveat ) { - char *gamma; XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; @@ -1287,19 +619,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); #endif - /* check for MESA_GAMMA environment variable */ - gamma = _mesa_getenv("MESA_GAMMA"); - if (gamma) { - v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; - sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); - if (v->RedGamma<=0.0) v->RedGamma = 1.0; - if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; - if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; - } - else { - v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; - } - v->ximage_flag = ximage_flag; #ifdef XFree86Server @@ -1388,66 +707,6 @@ void XMesaDestroyVisual( XMesaVisual v ) -static void -finish_or_flush( GLcontext *ctx ) -{ -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - ctx->st->pipe->flush(ctx->st->pipe, 0); - if (xmesa) { - _glthread_LOCK_MUTEX(_xmesa_lock); - XSync( xmesa->display, False ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); - } -#endif -} - - -/** - * Called by glViewport. - * This is a good time for us to poll the current X window size and adjust - * our renderbuffers to match the current window size. - * Remember, we have no opportunity to respond to conventional - * X Resize/StructureNotify events since the X driver has no event loop. - * Thus, we poll. - * Note that this trick isn't fool-proof. If the application never calls - * glViewport, our notion of the current window size may be incorrect. - * That problem led to the GLX_MESA_resize_buffers extension. - */ -static void -xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - XMesaContext xmctx = XMESA_CONTEXT(ctx); - XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer); - XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer); - xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf); - xmesa_check_and_update_buffer_size(xmctx, xmreadbuf); - (void) x; - (void) y; - (void) w; - (void) h; -} - - -/** - * Initialize the device driver function table with the functions - * we implement in this driver. - */ -static void -xmesa_init_driver_functions(struct dd_function_table *driver) -{ -#if 0 /* not needed for now */ - driver->Flush = finish_or_flush; - driver->Finish = finish_or_flush; -#else - (void) finish_or_flush; -#endif - driver->Viewport = xmesa_viewport; -} - - /** * Create a new XMesaContext. * \param v the XMesaVisual @@ -1462,6 +721,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) struct pipe_context *pipe; XMesaContext c; GLcontext *mesaCtx; + uint pf; if (firstTime) { _glthread_INIT_MUTEX(_xmesa_lock); @@ -1473,7 +733,9 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (!c) return NULL; - pipe = xmesa_create_context( c ); + pf = choose_pixel_format(v); + + pipe = xmesa_create_pipe_context( c, pf ); c->st = st_create_context(pipe, &v->mesa_visual, share_list ? share_list->st : NULL); @@ -1495,27 +757,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) mesaCtx->Const.CheckArrayBounds = GL_TRUE; #endif - xmesa_init_driver_functions(&mesaCtx->Driver); - /* finish up xmesa context initializations */ - c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; c->xm_visual = v; c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ - c->display = v->display; - c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ - - /* override these functions, as if the xlib driver were derived from - * the softpipe driver. - */ - pipe->get_tile = xmesa_get_tile; - pipe->put_tile = xmesa_put_tile; - pipe->get_tile_rgba = xmesa_get_tile_rgba; - pipe->put_tile_rgba = xmesa_put_tile_rgba; - c->st->haveFramebufferSurfaces = GL_FALSE; - - /* special pipe->clear function */ - pipe->clear = xmesa_clear; + c->st->haveFramebufferSurfaces = GL_TRUE; return c; } @@ -1735,8 +981,8 @@ XMesaDestroyBuffer(XMesaBuffer b) * and all attached renderbuffers. * Called when: * 1. the first time a buffer is bound to a context. - * 2. from glViewport to poll for window size changes - * 3. from the XMesaResizeBuffers() API function. + * 2. from the XMesaResizeBuffers() API function. + * 3. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... * Note: it's possible (and legal) for xmctx to be NULL. That can happen * when resizing a buffer when no rendering context is bound. */ @@ -1744,7 +990,7 @@ void xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) { GLuint width, height; - xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); + xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); st_resize_framebuffer(drawBuffer->stfb, width, height); } @@ -1774,7 +1020,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (&(c->mesa) == _mesa_get_current_context() && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer && c->mesa.ReadBuffer == &readBuffer->mesa_buffer - && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) { + && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) { /* same context and buffer, do nothing */ return GL_TRUE; } @@ -1793,22 +1039,6 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); -#if 0 - if (c->xm_visual->mesa_visual.rgbMode) { - /* - * Must recompute and set these pixel values because colormap - * can be different for different windows. - */ - c->clearpixel = xmesa_color_to_pixel( c, - c->clearcolor[0], - c->clearcolor[1], - c->clearcolor[2], - c->clearcolor[3], - c->xm_visual->undithered_pf); - XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); - } -#endif - /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ drawBuffer->wasCurrent = GL_TRUE; } @@ -1834,7 +1064,7 @@ XMesaContext XMesaGetCurrentContext( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = xmesa_context(ctx); return xmesa; } else { @@ -1847,7 +1077,7 @@ XMesaBuffer XMesaGetCurrentBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + XMesaBuffer xmbuf = xmesa_buffer(ctx->DrawBuffer); return xmbuf; } else { @@ -1861,7 +1091,7 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - return XMESA_BUFFER(ctx->ReadBuffer); + return xmesa_buffer(ctx->ReadBuffer); } else { return 0; @@ -1922,62 +1152,19 @@ GLboolean XMesaSetFXmode( GLint mode ) PUBLIC void XMesaSwapBuffers( XMesaBuffer b ) { - if (!b->backxrb) { - /* single buffered */ - return; - } + struct pipe_surface *surf; /* If we're swapping the buffer associated with the current context * we have to flush any pending rendering commands first. */ st_notify_swapbuffers(b->stfb); - if (b->db_mode) { - if (b->backxrb->ximage) { - /* Copy Ximage (back buf) from client memory to server window */ -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, 0, 0, - 0, 0, xmesa_buffer_width(b), xmesa_buffer_height(b), - False ); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - else -#endif - { - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, 0, 0, - 0, 0, - xmesa_buffer_width(b), xmesa_buffer_height(b)); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - } - else if (b->backxrb->pixmap) { - /* Copy pixmap (back buf) to window (front buf) on server */ - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaCopyArea( b->xm_visual->display, - b->backxrb->pixmap, /* source drawable */ - b->frontxrb->drawable, /* dest. drawable */ - b->swapgc, - 0, 0, xmesa_buffer_width(b), xmesa_buffer_height(b), - 0, 0 /* dest region */ - ); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - - if (b->swAlpha) { - GET_CURRENT_CONTEXT(ctx); - _mesa_copy_soft_alpha_renderbuffers(ctx, &b->stfb->Base); - } + surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT); + if (surf) { + xmesa_display_surface(b, surf); } -#if !defined(XFree86Server) - XSync( b->xm_visual->display, False ); -#endif + + xmesa_check_and_update_buffer_size(NULL, b); } @@ -1987,82 +1174,22 @@ void XMesaSwapBuffers( XMesaBuffer b ) */ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) { - if (!b->backxrb) { - /* single buffered */ - return; - } + struct pipe_surface *surf_front + = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT); + struct pipe_surface *surf_back + = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT); + struct pipe_context *pipe = NULL; /* XXX fix */ - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - st_notify_swapbuffers(b->stfb); + if (!surf_front || !surf_back) + return; - if (b->db_mode) { - int yTop = xmesa_buffer_height(b) - y - height; - if (b->backxrb->ximage) { - /* Copy Ximage from host's memory to server's window */ -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - /* XXX assuming width and height aren't too large! */ - XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, x, yTop, - x, yTop, width, height, False ); - /* wait for finished event??? */ - } - else -#endif - { - /* XXX assuming width and height aren't too large! */ - XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, x, yTop, - x, yTop, width, height ); - } - } - else { - /* Copy pixmap to window on server */ - XMesaCopyArea( b->xm_visual->display, - b->backxrb->pixmap, /* source drawable */ - b->frontxrb->drawable, /* dest. drawable */ - b->swapgc, - x, yTop, width, height, /* source region */ - x, yTop /* dest region */ - ); - } - } + pipe->surface_copy(pipe, + surf_front, x, y, /* dest */ + surf_back, x, y, /* src */ + width, height); } -/* - * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function - * is a way to get "under the hood" of X/Mesa so one can manipulate the - * back buffer directly. - * Output: pixmap - pointer to back buffer's Pixmap, or 0 - * ximage - pointer to back buffer's XImage, or NULL - * Return: GL_TRUE = context is double buffered - * GL_FALSE = context is single buffered - */ -#ifndef XFree86Server -GLboolean XMesaGetBackBuffer( XMesaBuffer b, - XMesaPixmap *pixmap, - XMesaImage **ximage ) -{ - if (b->db_mode) { - if (pixmap) - *pixmap = b->backxrb->pixmap; - if (ximage) - *ximage = b->backxrb->ximage; - return GL_TRUE; - } - else { - *pixmap = 0; - *ximage = NULL; - return GL_FALSE; - } -} -#endif /* XFree86Server */ - /* * Return the depth buffer associated with an XMesaBuffer. @@ -2075,33 +1202,32 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - struct gl_renderbuffer *rb - = b->stfb->Base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (!rb || !rb->Data) { + struct pipe_surface *surf + = st_get_framebuffer_surface(b->stfb, ST_SURFACE_DEPTH); + if (surf) { + *width = surf->width; + *height = surf->pitch; + *bytesPerValue = surf->cpp; + *buffer = surf->map; + return GL_TRUE; + } + else { *width = 0; *height = 0; *bytesPerValue = 0; *buffer = 0; return GL_FALSE; } - else { - *width = xmesa_buffer_width(b); - *height = xmesa_buffer_height(b); - *bytesPerValue = b->stfb->Base.Visual.depthBits <= 16 - ? sizeof(GLushort) : sizeof(GLuint); - *buffer = rb->Data; - return GL_TRUE; - } } void XMesaFlush( XMesaContext c ) { - if (c && c->display) { + if (c && c->xm_visual->display) { #ifdef XFree86Server /* NOT_NEEDED */ #else - XSync( c->display, False ); + XSync( c->xm_visual->display, False ); #endif } } @@ -2128,7 +1254,7 @@ XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) { XMesaBuffer b; for (b=XMesaBufferList; b; b=b->Next) { - if (b->frontxrb->drawable == d && b->display == dpy) { + if (b->drawable == d && b->xm_visual->display == dpy) { return b; } } @@ -2144,7 +1270,7 @@ void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) XMesaBuffer b, next; for (b = XMesaBufferList; b; b = next) { next = b->Next; - if (b->display == dpy) { + if (b->xm_visual->display == dpy) { xmesa_free_buffer(b); } } @@ -2160,12 +1286,15 @@ void XMesaGarbageCollect( void ) XMesaBuffer b, next; for (b=XMesaBufferList; b; b=next) { next = b->Next; - if (b->display && b->frontxrb->drawable && b->type == WINDOW) { + if (b->xm_visual && + b->xm_visual->display && + b->drawable && + b->type == WINDOW) { #ifdef XFree86Server /* NOT_NEEDED */ #else - XSync(b->display, False); - if (!window_exists( b->display, b->frontxrb->drawable )) { + XSync(b->xm_visual->display, False); + if (!window_exists( b->xm_visual->display, b->drawable )) { /* found a dead window, free the ancillary info */ XMesaDestroyBuffer( b ); } @@ -2179,55 +1308,7 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { - GLcontext *ctx = xmesa->st->ctx; - GLint r = (GLint) (red * 255.0F); - GLint g = (GLint) (green * 255.0F); - GLint b = (GLint) (blue * 255.0F); - GLint a = (GLint) (alpha * 255.0F); - - switch (xmesa->pixelformat) { - case PF_Index: - return 0; - case PF_Truecolor: - { - unsigned long p; - PACK_TRUECOLOR( p, r, g, b ); - return p; - } - case PF_8A8B8G8R: - return PACK_8A8B8G8R( r, g, b, a ); - case PF_8A8R8G8B: - return PACK_8A8R8G8B( r, g, b, a ); - case PF_8R8G8B: - return PACK_8R8G8B( r, g, b ); - case PF_5R6G5B: - return PACK_5R6G5B( r, g, b ); - case PF_Dither: - { - DITHER_SETUP; - return DITHER( x, y, r, g, b ); - } - case PF_1Bit: - /* 382 = (3*255)/2 */ - return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; - case PF_Lookup: - { - LOOKUP_SETUP; - return LOOKUP( r, g, b ); - } - case PF_Grayscale: - return GRAY_RGB( r, g, b ); - case PF_Dither_5R6G5B: - /* fall through */ - case PF_Dither_True: - { - unsigned long p; - PACK_TRUEDITHER(p, x, y, r, g, b); - return p; - } - default: - _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); - } + /* no longer supported */ return 0; } @@ -2240,149 +1321,19 @@ PUBLIC void XMesaResizeBuffers( XMesaBuffer b ) { GET_CURRENT_CONTEXT(ctx); - XMesaContext xmctx = XMESA_CONTEXT(ctx); + XMesaContext xmctx = xmesa_context(ctx); if (!xmctx) return; xmesa_check_and_update_buffer_size(xmctx, b); } -static GLint -xbuffer_to_renderbuffer(int buffer) -{ - assert(MAX_AUX_BUFFERS <= 4); - - switch (buffer) { - case GLX_FRONT_LEFT_EXT: - return BUFFER_FRONT_LEFT; - case GLX_FRONT_RIGHT_EXT: - return BUFFER_FRONT_RIGHT; - case GLX_BACK_LEFT_EXT: - return BUFFER_BACK_LEFT; - case GLX_BACK_RIGHT_EXT: - return BUFFER_BACK_RIGHT; - case GLX_AUX0_EXT: - return BUFFER_AUX0; - case GLX_AUX1_EXT: - return BUFFER_AUX1; - case GLX_AUX2_EXT: - return BUFFER_AUX2; - case GLX_AUX3_EXT: - return BUFFER_AUX3; - case GLX_AUX4_EXT: - case GLX_AUX5_EXT: - case GLX_AUX6_EXT: - case GLX_AUX7_EXT: - case GLX_AUX8_EXT: - case GLX_AUX9_EXT: - default: - /* BadValue error */ - return -1; - } -} PUBLIC void XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, const int *attrib_list) { -#if 0 - GET_CURRENT_CONTEXT(ctx); - const GLuint unit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *texObj; -#endif - struct gl_renderbuffer *rb; - struct xmesa_renderbuffer *xrb; - GLint b; - XMesaImage *img = NULL; - GLboolean freeImg = GL_FALSE; - - b = xbuffer_to_renderbuffer(buffer); - if (b < 0) - return; - - if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT) - return; /* BadMatch error */ - - rb = drawable->stfb->Base.Attachment[b].Renderbuffer; - if (!rb) { - /* invalid buffer */ - return; - } - xrb = xmesa_renderbuffer(rb); - -#if 0 - switch (drawable->TextureTarget) { - case GLX_TEXTURE_1D_EXT: - texObj = texUnit->Current1D; - break; - case GLX_TEXTURE_2D_EXT: - texObj = texUnit->Current2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - texObj = texUnit->CurrentRect; - break; - default: - return; /* BadMatch error */ - } -#endif - - /* - * The following is a quick and simple way to implement - * BindTexImage. The better way is to write some new FetchTexel() - * functions which would extract texels from XImages. We'd still - * need to use GetImage when texturing from a Pixmap (front buffer) - * but texturing from a back buffer (XImage) would avoid an image - * copy. - */ - - /* get XImage */ - if (xrb->pixmap) { - img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L, - ZPixmap); - freeImg = GL_TRUE; - } - else if (xrb->ximage) { - img = xrb->ximage; - } - - /* store the XImage as a new texture image */ - if (img) { - GLenum format, type, intFormat; - if (img->bits_per_pixel == 32) { - format = GL_BGRA; - type = GL_UNSIGNED_BYTE; - intFormat = GL_RGBA; - } - else if (img->bits_per_pixel == 24) { - format = GL_BGR; - type = GL_UNSIGNED_BYTE; - intFormat = GL_RGB; - } - else if (img->bits_per_pixel == 16) { - format = GL_BGR; - type = GL_UNSIGNED_SHORT_5_6_5; - intFormat = GL_RGB; - } - else { - _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage"); - return; - } - if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) { - intFormat = GL_RGBA; - } - else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) { - intFormat = GL_RGB; - } - - _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0, - format, type, img->data); - - if (freeImg) { - XMesaDestroyImage(img); - } - } } @@ -2390,10 +1341,5 @@ XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, PUBLIC void XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer) { - const GLint b = xbuffer_to_renderbuffer(buffer); - if (b < 0) - return; - - /* no-op for now */ } |