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authorEric Anholt <eric@anholt.net>2010-08-20 18:15:14 -0700
committerZhenyu Wang <zhenyuw@linux.intel.com>2010-09-28 15:58:19 +0800
commit2f914053bc8bba3e6d20334ec44feacc803f5d84 (patch)
tree4a74979d75c65aaf80527de3287b161bace02fbf /src/mesa/program/prog_cache.h
parenta66e9a4d86d227b65874c43fbf9e299c7a26389f (diff)
i965: Set up inputs to the fragment shader according to FP InputsRead.
Sending down data that doesn't get read doesn't make any sense, and would make handling things like gl_FrontFacing and gl_PointCoord harder.
Diffstat (limited to 'src/mesa/program/prog_cache.h')
0 files changed, 0 insertions, 0 deletions