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authorEric Anholt <eric@anholt.net>2010-08-05 17:00:12 -0700
committerEric Anholt <eric@anholt.net>2010-08-06 00:51:42 -0700
commitc234d0b25f622a7bdd3c40bc72fdbd59d8494c7c (patch)
tree4fd283b320db75af56053dd5d8bad3894fa7f306 /src/mesa/program/prog_parameter.h
parent199c441239762eec86b3cb4b558aef486907a8b6 (diff)
ir_to_mesa: Add support for sampler arrays.
Support for samplers in general is still incomplete -- anything in a uniform struct will still be broken. But that doesn't appear to be any different from master. Fixes: glsl-fs-uniform-sampler-array.shader_test
Diffstat (limited to 'src/mesa/program/prog_parameter.h')
-rw-r--r--src/mesa/program/prog_parameter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h
index cc3378ae20..1860f31287 100644
--- a/src/mesa/program/prog_parameter.h
+++ b/src/mesa/program/prog_parameter.h
@@ -142,7 +142,7 @@ _mesa_use_uniform(struct gl_program_parameter_list *paramList,
extern GLint
_mesa_add_sampler(struct gl_program_parameter_list *paramList,
- const char *name, GLenum datatype);
+ const char *name, GLenum datatype, int array_length);
extern GLint
_mesa_add_varying(struct gl_program_parameter_list *paramList,