diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-11-25 01:09:26 -0800 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-12-01 11:52:43 -0800 |
commit | 940df10100d740ef27fa39026fd51c3199ed3d62 (patch) | |
tree | e98326e594fb6dc9fcf7feef37e769e08ac61d1e /src/mesa/program | |
parent | 9a1d063c6d679c2155f5eb80f1cb94368d36bf2c (diff) |
glsl: Add a lowering pass to move discards out of if-statements.
This should allow lower_if_to_cond_assign to work in the presence of
discards, fixing bug #31690 and likely #31983.
NOTE: This is a candidate for the 7.9 branch.
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 5dd602fd83..d9d86b6c29 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2858,8 +2858,10 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) progress = lower_quadop_vector(ir, true) || progress; - if (options->EmitNoIfs) + if (options->EmitNoIfs) { + progress = lower_discard(ir) || progress; progress = do_if_to_cond_assign(ir) || progress; + } if (options->EmitNoNoise) progress = lower_noise(ir) || progress; |