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authorMichal Krol <mjkrol@gmail.org>2004-03-03 18:10:40 +0000
committerMichal Krol <mjkrol@gmail.org>2004-03-03 18:10:40 +0000
commit0e7b1d88118621c34f6a7b64abf3ff4b2ff20679 (patch)
treeb5f28d142f46178c30b46f1d1e0e9822306eef55 /src/mesa/shader/grammar_mesa.h
parente05d4fbf0f9382933ee7b817930f4377ad87b742 (diff)
Grammar package supporting 8-bit registers.
TODO: - add checking for duplicate symbols (or is it done already?) - move all the statics (grammar objects list and last error message) to the GL context state; I think simple pointer initialized in a first call to ProgramString() is sufficent. - apply an optimized version of match() - this will be needed for glslang compiler.
Diffstat (limited to 'src/mesa/shader/grammar_mesa.h')
-rw-r--r--src/mesa/shader/grammar_mesa.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/mesa/shader/grammar_mesa.h b/src/mesa/shader/grammar_mesa.h
new file mode 100644
index 0000000000..77a8804636
--- /dev/null
+++ b/src/mesa/shader/grammar_mesa.h
@@ -0,0 +1,19 @@
+#ifndef GRAMMAR_MESA_H
+#define GRAMMAR_MESA_H
+
+
+#include "imports.h"
+/* NOTE: include Mesa 3-D specific headers here */
+
+
+typedef GLuint grammar;
+typedef GLubyte byte;
+
+
+#define GRAMMAR_PORT_INCLUDE 1
+#include "grammar.h"
+#undef GRAMMAR_PORT_INCLUDE
+
+
+#endif
+