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author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-18 20:11:52 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-18 20:11:52 +0000 |
commit | d8b82147c3cb17a06bf41e97141b8427b4580459 (patch) | |
tree | 6d8363f5d5fba37f1c128f21f2003778cbad986e /src/mesa/shader/nvfragparse.h | |
parent | c83d09e3b09b0b7a48eb0e025c220e95453c2033 (diff) |
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Some texture instructions were using wrong LOD.
Fixed interpolate_texcoords() so it doesn't do texcoord projective division
when using a fragment program. The TXP instruction does that.
Diffstat (limited to 'src/mesa/shader/nvfragparse.h')
0 files changed, 0 insertions, 0 deletions