diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-21 18:09:14 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-21 18:09:14 +0000 |
commit | 05a6f2fd484bab59c6e6a381f58808adc26619f1 (patch) | |
tree | 6e946ed3619b65fbf5d9f77d5e214dcf40eedbfe /src/mesa/shader/nvvertparse.c | |
parent | 6164ae2b5a7ad00181aa2a80634e80e58c8c3fb6 (diff) |
Fix up some assorted issues with initialization of vertex program registers.
Some need to be set per-vertex, other per-primitive. Cleared that up.
Only need to init temp/result registers if executing an NV vertex program.
Diffstat (limited to 'src/mesa/shader/nvvertparse.c')
-rw-r--r-- | src/mesa/shader/nvvertparse.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index bacf5a5af3..88fa32c1d4 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -1300,6 +1300,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, program->InputsRead = parseState.inputsRead; program->OutputsWritten = parseState.outputsWritten; program->IsPositionInvariant = parseState.isPositionInvariant; + program->IsNVProgram = GL_TRUE; #ifdef DEBUG _mesa_printf("--- glLoadProgramNV result ---\n"); |