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authorBrian Paul <brianp@vmware.com>2009-01-06 17:36:20 -0700
committerAlan Hourihane <alanh@vmware.com>2009-01-09 11:16:36 +0000
commitac8a33671a7aaa0527490a1615495fac73081bc0 (patch)
treedfd9fe1b7d258a70c54cff275d462a61b783c37a /src/mesa/shader/prog_debug.h
parent12fe642f96a2a9439f9ac8751151ae6e7fa20049 (diff)
glsl: loop unroll adjustments
Add a "max complexity" heuristic to allow unrolling long loops with small bodies and short loops with large bodies. The loop unroll limits may need further tweaking...
Diffstat (limited to 'src/mesa/shader/prog_debug.h')
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