diff options
author | Brian Paul <brianp@vmware.com> | 2009-01-06 17:36:20 -0700 |
---|---|---|
committer | Alan Hourihane <alanh@vmware.com> | 2009-01-09 11:16:36 +0000 |
commit | ac8a33671a7aaa0527490a1615495fac73081bc0 (patch) | |
tree | dfd9fe1b7d258a70c54cff275d462a61b783c37a /src/mesa/shader/prog_debug.h | |
parent | 12fe642f96a2a9439f9ac8751151ae6e7fa20049 (diff) |
glsl: loop unroll adjustments
Add a "max complexity" heuristic to allow unrolling long loops with small
bodies and short loops with large bodies.
The loop unroll limits may need further tweaking...
Diffstat (limited to 'src/mesa/shader/prog_debug.h')
0 files changed, 0 insertions, 0 deletions