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authorBrian <brian@nostromo.localnet.net>2007-02-25 18:52:41 -0700
committerBrian <brian@nostromo.localnet.net>2007-02-25 18:52:41 -0700
commit33eac56e4a48143aa8acd5757feb68570e860de5 (patch)
tree8ced9c38d7714ceb9b8568609e40adb0b1134e69 /src/mesa/shader/prog_execute.h
parent6774f32adba96237d7a2f422435044661772d70c (diff)
Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of functions.
Diffstat (limited to 'src/mesa/shader/prog_execute.h')
-rw-r--r--src/mesa/shader/prog_execute.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h
index 2dbd922fb0..0f4956d6ee 100644
--- a/src/mesa/shader/prog_execute.h
+++ b/src/mesa/shader/prog_execute.h
@@ -55,8 +55,8 @@ struct gl_program_machine
GLfloat Temporaries[MAX_PROGRAM_TEMPS][4];
GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4];
+ GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
-
GLint AddressReg[MAX_VERTEX_PROGRAM_ADDRESS_REGS][4];
GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */