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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-24 08:43:38 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-01-06 08:52:08 -0700 |
commit | 36f9d3fa9a4a7b5c25821c5099824c8e3b6ebc95 (patch) | |
tree | da9a0ecb1ff8081cec6b7ada57389691fd656855 /src/mesa/shader/prog_execute.h | |
parent | ee3da89b197fa0aa063be6fcabddec284cc00bec (diff) |
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Plus, update the print/debug code.
(cherry picked from commit 777a5c4f2e7c6c6ec0227a239b1af6c6b86dfab2)
Diffstat (limited to 'src/mesa/shader/prog_execute.h')
0 files changed, 0 insertions, 0 deletions