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author | Brian Paul <brianp@vmware.com> | 2009-02-20 13:50:27 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-20 13:50:27 -0700 |
commit | e0d907308150b4863cc4f24543e70e14207e966a (patch) | |
tree | d4e1b9772c6454be2277520668de24b206527703 /src/mesa/shader/prog_instruction.c | |
parent | 773e9d47651149158e58916616235b26904c3665 (diff) |
i965: use the new prog_instruction::TexShadow field
GLSL shadow() sampler calls are properly propogated down to the driver now.
The glean glsl1 shadow() tests work (except for the alpha channel).
Diffstat (limited to 'src/mesa/shader/prog_instruction.c')
0 files changed, 0 insertions, 0 deletions