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authorBrian <brian@yutani.localnet.net>2007-02-20 08:04:40 -0700
committerBrian <brian@yutani.localnet.net>2007-02-20 08:04:40 -0700
commit3d001b81c23dc1981cd5f4b0885d935d2c9a098b (patch)
tree7fbfcea0358a7c4cad634860d9bf8342e0782055 /src/mesa/shader/prog_instruction.h
parentd434019633ccc537f07ec4e7d409bc93134367c8 (diff)
parent9449a4d8945de684609663468b96b7ed3aa884b9 (diff)
Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
Diffstat (limited to 'src/mesa/shader/prog_instruction.h')
-rw-r--r--src/mesa/shader/prog_instruction.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index a9156bcad5..05265ce0ab 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -405,7 +405,7 @@ struct prog_instruction
* For IF, points to else or endif.
* For ELSE, points to endif.
*/
- GLuint BranchTarget;
+ GLint BranchTarget;
/**
* For TEX instructions in shaders, the sampler to use for the