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authorBrian <brian@yutani.localnet.net>2006-12-19 18:02:03 -0700
committerBrian <brian@yutani.localnet.net>2006-12-19 18:02:03 -0700
commit5b01c5e9d2c0283cc31981b6c85dc6392144b3db (patch)
tree754a7cf9d00ce39e8dfee63a5af6439f8c1d5be4 /src/mesa/shader/prog_parameter.c
parent46b06bdb2664b7a553fdc9e30367001ab39db804 (diff)
Overhaul of GLSL API functions, dispatching, etc.
Diffstat (limited to 'src/mesa/shader/prog_parameter.c')
-rw-r--r--src/mesa/shader/prog_parameter.c19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 7094d6fc03..84e92d7ed0 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -444,3 +444,22 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
return clone;
}
+
+
+/**
+ * Find longest name of any parameter in list.
+ */
+GLuint
+_mesa_parameter_longest_name(const struct gl_program_parameter_list *list)
+{
+ GLuint i, maxLen = 0;
+ if (!list)
+ return 0;
+ for (i = 0; i < list->NumParameters; i++) {
+ GLuint len = _mesa_strlen(list->Parameters[i].Name);
+ if (len > maxLen)
+ maxLen = len;
+ }
+ return maxLen;
+}
+