diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-10-29 17:36:39 -0600 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-30 11:32:53 -0600 |
commit | ba0fcc47d61be6caa2f4a5f4eb0c36eba9e2cb59 (patch) | |
tree | 90ea47035e35907cd32c638c30555d4acbd1d87f /src/mesa/shader/prog_print.c | |
parent | b19a93393043371776af6d50662a3eb0a9a965ce (diff) |
Set _NEW_BUFFERS in glRead/DrawBuffer().
Previously, we set _NEW_PIXEL and _NEW_COLOR in these functions, respectively.
That correponds to the GL attribute groups, but doesn't make much sense
otherwise. This could improve validation efficiency in a few places too.
It looks like all the drivers are already checking for _NEW_BUFFERS in the
right places (since that's the bit for FBO state) so we can trim out
_NEW_PIXEL and _NEW_COLOR at any time.
Diffstat (limited to 'src/mesa/shader/prog_print.c')
0 files changed, 0 insertions, 0 deletions